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//! HTTP/2 client connections
use std::error::Error;
use std::fmt;
use std::future::Future;
use std::marker::PhantomData;
use std::pin::Pin;
use std::sync::Arc;
use std::task::{Context, Poll};
use std::time::Duration;
use crate::rt::{Read, Write};
use futures_util::ready;
use http::{Request, Response};
use super::super::dispatch;
use crate::body::{Body, Incoming as IncomingBody};
use crate::common::time::Time;
use crate::proto;
use crate::rt::bounds::Http2ClientConnExec;
use crate::rt::Timer;
/// The sender side of an established connection.
pub struct SendRequest<B> {
dispatch: dispatch::UnboundedSender<Request<B>, Response<IncomingBody>>,
}
impl<B> Clone for SendRequest<B> {
fn clone(&self) -> SendRequest<B> {
SendRequest {
dispatch: self.dispatch.clone(),
}
}
}
/// A future that processes all HTTP state for the IO object.
///
/// In most cases, this should just be spawned into an executor, so that it
/// can process incoming and outgoing messages, notice hangups, and the like.
#[must_use = "futures do nothing unless polled"]
pub struct Connection<T, B, E>
where
T: Read + Write + 'static + Unpin,
B: Body + 'static,
E: Http2ClientConnExec<B, T> + Unpin,
B::Error: Into<Box<dyn Error + Send + Sync>>,
{
inner: (PhantomData<T>, proto::h2::ClientTask<B, E, T>),
}
/// A builder to configure an HTTP connection.
///
/// After setting options, the builder is used to create a handshake future.
///
/// **Note**: The default values of options are *not considered stable*. They
/// are subject to change at any time.
#[derive(Clone, Debug)]
pub struct Builder<Ex> {
pub(super) exec: Ex,
pub(super) timer: Time,
h2_builder: proto::h2::client::Config,
}
/// Returns a handshake future over some IO.
///
/// This is a shortcut for `Builder::new().handshake(io)`.
/// See [`client::conn`](crate::client::conn) for more.
pub async fn handshake<E, T, B>(
exec: E,
io: T,
) -> crate::Result<(SendRequest<B>, Connection<T, B, E>)>
where
T: Read + Write + Unpin + 'static,
B: Body + 'static,
B::Data: Send,
B::Error: Into<Box<dyn Error + Send + Sync>>,
E: Http2ClientConnExec<B, T> + Unpin + Clone,
{
Builder::new(exec).handshake(io).await
}
// ===== impl SendRequest
impl<B> SendRequest<B> {
/// Polls to determine whether this sender can be used yet for a request.
///
/// If the associated connection is closed, this returns an Error.
pub fn poll_ready(&mut self, _cx: &mut Context<'_>) -> Poll<crate::Result<()>> {
if self.is_closed() {
Poll::Ready(Err(crate::Error::new_closed()))
} else {
Poll::Ready(Ok(()))
}
}
/// Waits until the dispatcher is ready
///
/// If the associated connection is closed, this returns an Error.
pub async fn ready(&mut self) -> crate::Result<()> {
futures_util::future::poll_fn(|cx| self.poll_ready(cx)).await
}
/// Checks if the connection is currently ready to send a request.
///
/// # Note
///
/// This is mostly a hint. Due to inherent latency of networks, it is
/// possible that even after checking this is ready, sending a request
/// may still fail because the connection was closed in the meantime.
pub fn is_ready(&self) -> bool {
self.dispatch.is_ready()
}
/// Checks if the connection side has been closed.
pub fn is_closed(&self) -> bool {
self.dispatch.is_closed()
}
}
impl<B> SendRequest<B>
where
B: Body + 'static,
{
/// Sends a `Request` on the associated connection.
///
/// Returns a future that if successful, yields the `Response`.
///
/// `req` must have a `Host` header.
///
/// Absolute-form `Uri`s are not required. If received, they will be serialized
/// as-is.
pub fn send_request(
&mut self,
req: Request<B>,
) -> impl Future<Output = crate::Result<Response<IncomingBody>>> {
let sent = self.dispatch.send(req);
async move {
match sent {
Ok(rx) => match rx.await {
Ok(Ok(resp)) => Ok(resp),
Ok(Err(err)) => Err(err),
// this is definite bug if it happens, but it shouldn't happen!
Err(_canceled) => panic!("dispatch dropped without returning error"),
},
Err(_req) => {
debug!("connection was not ready");
Err(crate::Error::new_canceled().with("connection was not ready"))
}
}
}
}
/*
pub(super) fn send_request_retryable(
&mut self,
req: Request<B>,
) -> impl Future<Output = Result<Response<Body>, (crate::Error, Option<Request<B>>)>> + Unpin
where
B: Send,
{
match self.dispatch.try_send(req) {
Ok(rx) => {
Either::Left(rx.then(move |res| {
match res {
Ok(Ok(res)) => future::ok(res),
Ok(Err(err)) => future::err(err),
// this is definite bug if it happens, but it shouldn't happen!
Err(_) => panic!("dispatch dropped without returning error"),
}
}))
}
Err(req) => {
debug!("connection was not ready");
let err = crate::Error::new_canceled().with("connection was not ready");
Either::Right(future::err((err, Some(req))))
}
}
}
*/
}
impl<B> fmt::Debug for SendRequest<B> {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct("SendRequest").finish()
}
}
// ===== impl Connection
impl<T, B, E> Connection<T, B, E>
where
T: Read + Write + Unpin + 'static,
B: Body + Unpin + 'static,
B::Data: Send,
B::Error: Into<Box<dyn Error + Send + Sync>>,
E: Http2ClientConnExec<B, T> + Unpin,
{
/// Returns whether the [extended CONNECT protocol][1] is enabled or not.
///
/// This setting is configured by the server peer by sending the
/// [`SETTINGS_ENABLE_CONNECT_PROTOCOL` parameter][2] in a `SETTINGS` frame.
/// This method returns the currently acknowledged value received from the
/// remote.
///
/// [1]: https://datatracker.ietf.org/doc/html/rfc8441#section-4
/// [2]: https://datatracker.ietf.org/doc/html/rfc8441#section-3
pub fn is_extended_connect_protocol_enabled(&self) -> bool {
self.inner.1.is_extended_connect_protocol_enabled()
}
}
impl<T, B, E> fmt::Debug for Connection<T, B, E>
where
T: Read + Write + fmt::Debug + 'static + Unpin,
B: Body + 'static,
E: Http2ClientConnExec<B, T> + Unpin,
B::Error: Into<Box<dyn Error + Send + Sync>>,
{
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct("Connection").finish()
}
}
impl<T, B, E> Future for Connection<T, B, E>
where
T: Read + Write + Unpin + 'static,
B: Body + 'static + Unpin,
B::Data: Send,
E: Unpin,
B::Error: Into<Box<dyn Error + Send + Sync>>,
E: Http2ClientConnExec<B, T> + 'static + Send + Sync + Unpin,
{
type Output = crate::Result<()>;
fn poll(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output> {
match ready!(Pin::new(&mut self.inner.1).poll(cx))? {
proto::Dispatched::Shutdown => Poll::Ready(Ok(())),
#[cfg(feature = "http1")]
proto::Dispatched::Upgrade(_pending) => unreachable!("http2 cannot upgrade"),
}
}
}
// ===== impl Builder
impl<Ex> Builder<Ex>
where
Ex: Clone,
{
/// Creates a new connection builder.
#[inline]
pub fn new(exec: Ex) -> Builder<Ex> {
Builder {
exec,
timer: Time::Empty,
h2_builder: Default::default(),
}
}
/// Provide a timer to execute background HTTP2 tasks.
pub fn timer<M>(&mut self, timer: M) -> &mut Builder<Ex>
where
M: Timer + Send + Sync + 'static,
{
self.timer = Time::Timer(Arc::new(timer));
self
}
/// Sets the [`SETTINGS_INITIAL_WINDOW_SIZE`][spec] option for HTTP2
/// stream-level flow control.
///
/// Passing `None` will do nothing.
///
/// If not set, hyper will use a default.
///
/// [spec]: https://httpwg.org/specs/rfc9113.html#SETTINGS_INITIAL_WINDOW_SIZE
pub fn initial_stream_window_size(&mut self, sz: impl Into<Option<u32>>) -> &mut Self {
if let Some(sz) = sz.into() {
self.h2_builder.adaptive_window = false;
self.h2_builder.initial_stream_window_size = sz;
}
self
}
/// Sets the max connection-level flow control for HTTP2
///
/// Passing `None` will do nothing.
///
/// If not set, hyper will use a default.
pub fn initial_connection_window_size(&mut self, sz: impl Into<Option<u32>>) -> &mut Self {
if let Some(sz) = sz.into() {
self.h2_builder.adaptive_window = false;
self.h2_builder.initial_conn_window_size = sz;
}
self
}
/// Sets the initial maximum of locally initiated (send) streams.
///
/// This value will be overwritten by the value included in the initial
/// SETTINGS frame received from the peer as part of a [connection preface].
///
/// Passing `None` will do nothing.
///
/// If not set, hyper will use a default.
///
/// [connection preface]: https://httpwg.org/specs/rfc9113.html#preface
pub fn initial_max_send_streams(&mut self, initial: impl Into<Option<usize>>) -> &mut Self {
if let Some(initial) = initial.into() {
self.h2_builder.initial_max_send_streams = initial;
}
self
}
/// Sets whether to use an adaptive flow control.
///
/// Enabling this will override the limits set in
/// `initial_stream_window_size` and
/// `initial_connection_window_size`.
pub fn adaptive_window(&mut self, enabled: bool) -> &mut Self {
use proto::h2::SPEC_WINDOW_SIZE;
self.h2_builder.adaptive_window = enabled;
if enabled {
self.h2_builder.initial_conn_window_size = SPEC_WINDOW_SIZE;
self.h2_builder.initial_stream_window_size = SPEC_WINDOW_SIZE;
}
self
}
/// Sets the maximum frame size to use for HTTP2.
///
/// Passing `None` will do nothing.
///
/// If not set, hyper will use a default.
pub fn max_frame_size(&mut self, sz: impl Into<Option<u32>>) -> &mut Self {
if let Some(sz) = sz.into() {
self.h2_builder.max_frame_size = sz;
}
self
}
/// Sets the max size of received header frames.
///
/// Default is currently 16KB, but can change.
pub fn max_header_list_size(&mut self, max: u32) -> &mut Self {
self.h2_builder.max_header_list_size = max;
self
}
/// Sets an interval for HTTP2 Ping frames should be sent to keep a
/// connection alive.
///
/// Pass `None` to disable HTTP2 keep-alive.
///
/// Default is currently disabled.
pub fn keep_alive_interval(&mut self, interval: impl Into<Option<Duration>>) -> &mut Self {
self.h2_builder.keep_alive_interval = interval.into();
self
}
/// Sets a timeout for receiving an acknowledgement of the keep-alive ping.
///
/// If the ping is not acknowledged within the timeout, the connection will
/// be closed. Does nothing if `keep_alive_interval` is disabled.
///
/// Default is 20 seconds.
pub fn keep_alive_timeout(&mut self, timeout: Duration) -> &mut Self {
self.h2_builder.keep_alive_timeout = timeout;
self
}
/// Sets whether HTTP2 keep-alive should apply while the connection is idle.
///
/// If disabled, keep-alive pings are only sent while there are open
/// request/responses streams. If enabled, pings are also sent when no
/// streams are active. Does nothing if `keep_alive_interval` is
/// disabled.
///
/// Default is `false`.
pub fn keep_alive_while_idle(&mut self, enabled: bool) -> &mut Self {
self.h2_builder.keep_alive_while_idle = enabled;
self
}
/// Sets the maximum number of HTTP2 concurrent locally reset streams.
///
/// See the documentation of [`h2::client::Builder::max_concurrent_reset_streams`] for more
/// details.
///
/// The default value is determined by the `h2` crate.
///
/// [`h2::client::Builder::max_concurrent_reset_streams`]: https://docs.rs/h2/client/struct.Builder.html#method.max_concurrent_reset_streams
pub fn max_concurrent_reset_streams(&mut self, max: usize) -> &mut Self {
self.h2_builder.max_concurrent_reset_streams = Some(max);
self
}
/// Set the maximum write buffer size for each HTTP/2 stream.
///
/// Default is currently 1MB, but may change.
///
/// # Panics
///
/// The value must be no larger than `u32::MAX`.
pub fn max_send_buf_size(&mut self, max: usize) -> &mut Self {
assert!(max <= std::u32::MAX as usize);
self.h2_builder.max_send_buffer_size = max;
self
}
/// Configures the maximum number of pending reset streams allowed before a GOAWAY will be sent.
///
/// This will default to the default value set by the [`h2` crate](https://crates.io/crates/h2).
/// As of v0.4.0, it is 20.
///
/// See <https://github.com/hyperium/hyper/issues/2877> for more information.
pub fn max_pending_accept_reset_streams(&mut self, max: impl Into<Option<usize>>) -> &mut Self {
self.h2_builder.max_pending_accept_reset_streams = max.into();
self
}
/// Constructs a connection with the configured options and IO.
/// See [`client::conn`](crate::client::conn) for more.
///
/// Note, if [`Connection`] is not `await`-ed, [`SendRequest`] will
/// do nothing.
pub fn handshake<T, B>(
&self,
io: T,
) -> impl Future<Output = crate::Result<(SendRequest<B>, Connection<T, B, Ex>)>>
where
T: Read + Write + Unpin + 'static,
B: Body + 'static,
B::Data: Send,
B::Error: Into<Box<dyn Error + Send + Sync>>,
Ex: Http2ClientConnExec<B, T> + Unpin,
{
let opts = self.clone();
async move {
trace!("client handshake HTTP/2");
let (tx, rx) = dispatch::channel();
let h2 = proto::h2::client::handshake(io, rx, &opts.h2_builder, opts.exec, opts.timer)
.await?;
Ok((
SendRequest {
dispatch: tx.unbound(),
},
Connection {
inner: (PhantomData, h2),
},
))
}
}
}