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//! HTTP/1 Server Connections
use std::error::Error as StdError;
use std::fmt;
use std::future::Future;
use std::pin::Pin;
use std::sync::Arc;
use std::task::{Context, Poll};
use std::time::Duration;
use crate::rt::{Read, Write};
use crate::upgrade::Upgraded;
use bytes::Bytes;
use futures_util::ready;
use crate::body::{Body, Incoming as IncomingBody};
use crate::proto;
use crate::service::HttpService;
use crate::{
common::time::{Dur, Time},
rt::Timer,
};
type Http1Dispatcher<T, B, S> = proto::h1::Dispatcher<
proto::h1::dispatch::Server<S, IncomingBody>,
B,
T,
proto::ServerTransaction,
>;
pin_project_lite::pin_project! {
/// A [`Future`](core::future::Future) representing an HTTP/1 connection, bound to a
/// [`Service`](crate::service::Service), returned from
/// [`Builder::serve_connection`](struct.Builder.html#method.serve_connection).
///
/// To drive HTTP on this connection this future **must be polled**, typically with
/// `.await`. If it isn't polled, no progress will be made on this connection.
#[must_use = "futures do nothing unless polled"]
pub struct Connection<T, S>
where
S: HttpService<IncomingBody>,
{
conn: Http1Dispatcher<T, S::ResBody, S>,
}
}
/// A configuration builder for HTTP/1 server connections.
///
/// **Note**: The default values of options are *not considered stable*. They
/// are subject to change at any time.
///
/// # Example
///
/// ```
/// # use std::time::Duration;
/// # use hyper::server::conn::http1::Builder;
/// # fn main() {
/// let mut http = Builder::new();
/// // Set options one at a time
/// http.half_close(false);
///
/// // Or, chain multiple options
/// http.keep_alive(false).title_case_headers(true).max_buf_size(8192);
///
/// # }
/// ```
///
/// Use [`Builder::serve_connection`](struct.Builder.html#method.serve_connection)
/// to bind the built connection to a service.
#[derive(Clone, Debug)]
pub struct Builder {
timer: Time,
h1_half_close: bool,
h1_keep_alive: bool,
h1_title_case_headers: bool,
h1_preserve_header_case: bool,
h1_max_headers: Option<usize>,
h1_header_read_timeout: Dur,
h1_writev: Option<bool>,
max_buf_size: Option<usize>,
pipeline_flush: bool,
}
/// Deconstructed parts of a `Connection`.
///
/// This allows taking apart a `Connection` at a later time, in order to
/// reclaim the IO object, and additional related pieces.
#[derive(Debug)]
#[non_exhaustive]
pub struct Parts<T, S> {
/// The original IO object used in the handshake.
pub io: T,
/// A buffer of bytes that have been read but not processed as HTTP.
///
/// If the client sent additional bytes after its last request, and
/// this connection "ended" with an upgrade, the read buffer will contain
/// those bytes.
///
/// You will want to check for any existing bytes if you plan to continue
/// communicating on the IO object.
pub read_buf: Bytes,
/// The `Service` used to serve this connection.
pub service: S,
}
// ===== impl Connection =====
impl<I, S> fmt::Debug for Connection<I, S>
where
S: HttpService<IncomingBody>,
{
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct("Connection").finish()
}
}
impl<I, B, S> Connection<I, S>
where
S: HttpService<IncomingBody, ResBody = B>,
S::Error: Into<Box<dyn StdError + Send + Sync>>,
I: Read + Write + Unpin,
B: Body + 'static,
B::Error: Into<Box<dyn StdError + Send + Sync>>,
{
/// Start a graceful shutdown process for this connection.
///
/// This `Connection` should continue to be polled until shutdown
/// can finish.
///
/// # Note
///
/// This should only be called while the `Connection` future is still
/// pending. If called after `Connection::poll` has resolved, this does
/// nothing.
pub fn graceful_shutdown(mut self: Pin<&mut Self>) {
self.conn.disable_keep_alive();
}
/// Return the inner IO object, and additional information.
///
/// If the IO object has been "rewound" the io will not contain those bytes rewound.
/// This should only be called after `poll_without_shutdown` signals
/// that the connection is "done". Otherwise, it may not have finished
/// flushing all necessary HTTP bytes.
///
/// # Panics
/// This method will panic if this connection is using an h2 protocol.
pub fn into_parts(self) -> Parts<I, S> {
let (io, read_buf, dispatch) = self.conn.into_inner();
Parts {
io,
read_buf,
service: dispatch.into_service(),
}
}
/// Poll the connection for completion, but without calling `shutdown`
/// on the underlying IO.
///
/// This is useful to allow running a connection while doing an HTTP
/// upgrade. Once the upgrade is completed, the connection would be "done",
/// but it is not desired to actually shutdown the IO object. Instead you
/// would take it back using `into_parts`.
pub fn poll_without_shutdown(&mut self, cx: &mut Context<'_>) -> Poll<crate::Result<()>>
where
S: Unpin,
S::Future: Unpin,
B: Unpin,
{
self.conn.poll_without_shutdown(cx)
}
/// Prevent shutdown of the underlying IO object at the end of service the request,
/// instead run `into_parts`. This is a convenience wrapper over `poll_without_shutdown`.
///
/// # Error
///
/// This errors if the underlying connection protocol is not HTTP/1.
pub fn without_shutdown(self) -> impl Future<Output = crate::Result<Parts<I, S>>>
where
S: Unpin,
S::Future: Unpin,
B: Unpin,
{
let mut zelf = Some(self);
futures_util::future::poll_fn(move |cx| {
ready!(zelf.as_mut().unwrap().conn.poll_without_shutdown(cx))?;
Poll::Ready(Ok(zelf.take().unwrap().into_parts()))
})
}
/// Enable this connection to support higher-level HTTP upgrades.
///
/// See [the `upgrade` module](crate::upgrade) for more.
pub fn with_upgrades(self) -> UpgradeableConnection<I, S>
where
I: Send,
{
UpgradeableConnection { inner: Some(self) }
}
}
impl<I, B, S> Future for Connection<I, S>
where
S: HttpService<IncomingBody, ResBody = B>,
S::Error: Into<Box<dyn StdError + Send + Sync>>,
I: Read + Write + Unpin,
B: Body + 'static,
B::Error: Into<Box<dyn StdError + Send + Sync>>,
{
type Output = crate::Result<()>;
fn poll(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output> {
match ready!(Pin::new(&mut self.conn).poll(cx)) {
Ok(done) => {
match done {
proto::Dispatched::Shutdown => {}
proto::Dispatched::Upgrade(pending) => {
// With no `Send` bound on `I`, we can't try to do
// upgrades here. In case a user was trying to use
// `Body::on_upgrade` with this API, send a special
// error letting them know about that.
pending.manual();
}
};
Poll::Ready(Ok(()))
}
Err(e) => Poll::Ready(Err(e)),
}
}
}
// ===== impl Builder =====
impl Builder {
/// Create a new connection builder.
pub fn new() -> Self {
Self {
timer: Time::Empty,
h1_half_close: false,
h1_keep_alive: true,
h1_title_case_headers: false,
h1_preserve_header_case: false,
h1_max_headers: None,
h1_header_read_timeout: Dur::Default(Some(Duration::from_secs(30))),
h1_writev: None,
max_buf_size: None,
pipeline_flush: false,
}
}
/// Set whether HTTP/1 connections should support half-closures.
///
/// Clients can chose to shutdown their write-side while waiting
/// for the server to respond. Setting this to `true` will
/// prevent closing the connection immediately if `read`
/// detects an EOF in the middle of a request.
///
/// Default is `false`.
pub fn half_close(&mut self, val: bool) -> &mut Self {
self.h1_half_close = val;
self
}
/// Enables or disables HTTP/1 keep-alive.
///
/// Default is true.
pub fn keep_alive(&mut self, val: bool) -> &mut Self {
self.h1_keep_alive = val;
self
}
/// Set whether HTTP/1 connections will write header names as title case at
/// the socket level.
///
/// Default is false.
pub fn title_case_headers(&mut self, enabled: bool) -> &mut Self {
self.h1_title_case_headers = enabled;
self
}
/// Set whether to support preserving original header cases.
///
/// Currently, this will record the original cases received, and store them
/// in a private extension on the `Request`. It will also look for and use
/// such an extension in any provided `Response`.
///
/// Since the relevant extension is still private, there is no way to
/// interact with the original cases. The only effect this can have now is
/// to forward the cases in a proxy-like fashion.
///
/// Default is false.
pub fn preserve_header_case(&mut self, enabled: bool) -> &mut Self {
self.h1_preserve_header_case = enabled;
self
}
/// Set the maximum number of headers.
///
/// When a request is received, the parser will reserve a buffer to store headers for optimal
/// performance.
///
/// If server receives more headers than the buffer size, it responds to the client with
/// "431 Request Header Fields Too Large".
///
/// Note that headers is allocated on the stack by default, which has higher performance. After
/// setting this value, headers will be allocated in heap memory, that is, heap memory
/// allocation will occur for each request, and there will be a performance drop of about 5%.
///
/// Default is 100.
pub fn max_headers(&mut self, val: usize) -> &mut Self {
self.h1_max_headers = Some(val);
self
}
/// Set a timeout for reading client request headers. If a client does not
/// transmit the entire header within this time, the connection is closed.
///
/// Requires a [`Timer`] set by [`Builder::timer`] to take effect. Panics if `header_read_timeout` is configured
/// without a [`Timer`].
///
/// Pass `None` to disable.
///
/// Default is 30 seconds.
pub fn header_read_timeout(&mut self, read_timeout: impl Into<Option<Duration>>) -> &mut Self {
self.h1_header_read_timeout = Dur::Configured(read_timeout.into());
self
}
/// Set whether HTTP/1 connections should try to use vectored writes,
/// or always flatten into a single buffer.
///
/// Note that setting this to false may mean more copies of body data,
/// but may also improve performance when an IO transport doesn't
/// support vectored writes well, such as most TLS implementations.
///
/// Setting this to true will force hyper to use queued strategy
/// which may eliminate unnecessary cloning on some TLS backends
///
/// Default is `auto`. In this mode hyper will try to guess which
/// mode to use
pub fn writev(&mut self, val: bool) -> &mut Self {
self.h1_writev = Some(val);
self
}
/// Set the maximum buffer size for the connection.
///
/// Default is ~400kb.
///
/// # Panics
///
/// The minimum value allowed is 8192. This method panics if the passed `max` is less than the minimum.
pub fn max_buf_size(&mut self, max: usize) -> &mut Self {
assert!(
max >= proto::h1::MINIMUM_MAX_BUFFER_SIZE,
"the max_buf_size cannot be smaller than the minimum that h1 specifies."
);
self.max_buf_size = Some(max);
self
}
/// Aggregates flushes to better support pipelined responses.
///
/// Experimental, may have bugs.
///
/// Default is false.
pub fn pipeline_flush(&mut self, enabled: bool) -> &mut Self {
self.pipeline_flush = enabled;
self
}
/// Set the timer used in background tasks.
pub fn timer<M>(&mut self, timer: M) -> &mut Self
where
M: Timer + Send + Sync + 'static,
{
self.timer = Time::Timer(Arc::new(timer));
self
}
/// Bind a connection together with a [`Service`](crate::service::Service).
///
/// This returns a Future that must be polled in order for HTTP to be
/// driven on the connection.
///
/// # Panics
///
/// If a timeout option has been configured, but a `timer` has not been
/// provided, calling `serve_connection` will panic.
///
/// # Example
///
/// ```
/// # use hyper::{body::Incoming, Request, Response};
/// # use hyper::service::Service;
/// # use hyper::server::conn::http1::Builder;
/// # use hyper::rt::{Read, Write};
/// # async fn run<I, S>(some_io: I, some_service: S)
/// # where
/// # I: Read + Write + Unpin + Send + 'static,
/// # S: Service<hyper::Request<Incoming>, Response=hyper::Response<Incoming>> + Send + 'static,
/// # S::Error: Into<Box<dyn std::error::Error + Send + Sync>>,
/// # S::Future: Send,
/// # {
/// let http = Builder::new();
/// let conn = http.serve_connection(some_io, some_service);
///
/// if let Err(e) = conn.await {
/// eprintln!("server connection error: {}", e);
/// }
/// # }
/// # fn main() {}
/// ```
pub fn serve_connection<I, S>(&self, io: I, service: S) -> Connection<I, S>
where
S: HttpService<IncomingBody>,
S::Error: Into<Box<dyn StdError + Send + Sync>>,
S::ResBody: 'static,
<S::ResBody as Body>::Error: Into<Box<dyn StdError + Send + Sync>>,
I: Read + Write + Unpin,
{
let mut conn = proto::Conn::new(io);
conn.set_timer(self.timer.clone());
if !self.h1_keep_alive {
conn.disable_keep_alive();
}
if self.h1_half_close {
conn.set_allow_half_close();
}
if self.h1_title_case_headers {
conn.set_title_case_headers();
}
if self.h1_preserve_header_case {
conn.set_preserve_header_case();
}
if let Some(max_headers) = self.h1_max_headers {
conn.set_http1_max_headers(max_headers);
}
if let Some(dur) = self
.timer
.check(self.h1_header_read_timeout, "header_read_timeout")
{
conn.set_http1_header_read_timeout(dur);
};
if let Some(writev) = self.h1_writev {
if writev {
conn.set_write_strategy_queue();
} else {
conn.set_write_strategy_flatten();
}
}
conn.set_flush_pipeline(self.pipeline_flush);
if let Some(max) = self.max_buf_size {
conn.set_max_buf_size(max);
}
let sd = proto::h1::dispatch::Server::new(service);
let proto = proto::h1::Dispatcher::new(sd, conn);
Connection { conn: proto }
}
}
/// A future binding a connection with a Service with Upgrade support.
#[must_use = "futures do nothing unless polled"]
#[allow(missing_debug_implementations)]
pub struct UpgradeableConnection<T, S>
where
S: HttpService<IncomingBody>,
{
pub(super) inner: Option<Connection<T, S>>,
}
impl<I, B, S> UpgradeableConnection<I, S>
where
S: HttpService<IncomingBody, ResBody = B>,
S::Error: Into<Box<dyn StdError + Send + Sync>>,
I: Read + Write + Unpin,
B: Body + 'static,
B::Error: Into<Box<dyn StdError + Send + Sync>>,
{
/// Start a graceful shutdown process for this connection.
///
/// This `Connection` should continue to be polled until shutdown
/// can finish.
pub fn graceful_shutdown(mut self: Pin<&mut Self>) {
// Connection (`inner`) is `None` if it was upgraded (and `poll` is `Ready`).
// In that case, we don't need to call `graceful_shutdown`.
if let Some(conn) = self.inner.as_mut() {
Pin::new(conn).graceful_shutdown()
}
}
}
impl<I, B, S> Future for UpgradeableConnection<I, S>
where
S: HttpService<IncomingBody, ResBody = B>,
S::Error: Into<Box<dyn StdError + Send + Sync>>,
I: Read + Write + Unpin + Send + 'static,
B: Body + 'static,
B::Error: Into<Box<dyn StdError + Send + Sync>>,
{
type Output = crate::Result<()>;
fn poll(mut self: Pin<&mut Self>, cx: &mut Context<'_>) -> Poll<Self::Output> {
if let Some(conn) = self.inner.as_mut() {
match ready!(Pin::new(&mut conn.conn).poll(cx)) {
Ok(proto::Dispatched::Shutdown) => Poll::Ready(Ok(())),
Ok(proto::Dispatched::Upgrade(pending)) => {
let (io, buf, _) = self.inner.take().unwrap().conn.into_inner();
pending.fulfill(Upgraded::new(io, buf));
Poll::Ready(Ok(()))
}
Err(e) => Poll::Ready(Err(e)),
}
} else {
// inner is `None`, meaning the connection was upgraded, thus it's `Poll::Ready(Ok(()))`
Poll::Ready(Ok(()))
}
}
}