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use crate::math::{Isometry, Point, Real, Vector};
use crate::query::{ContactManifold, TrackedContact};
use crate::shape::{Ball, PackedFeatureId, Shape};
use na::Unit;

/// Computes the contact manifold between a convex shape and a ball, both represented as a `Shape` trait-object.
pub fn contact_manifold_convex_ball_shapes<ManifoldData, ContactData>(
    pos12: &Isometry<Real>,
    shape1: &dyn Shape,
    shape2: &dyn Shape,
    prediction: Real,
    manifold: &mut ContactManifold<ManifoldData, ContactData>,
) where
    ContactData: Default + Copy,
{
    if let Some(ball1) = shape1.as_ball() {
        contact_manifold_convex_ball(&pos12.inverse(), shape2, ball1, prediction, manifold, true);
    } else if let Some(ball2) = shape2.as_ball() {
        contact_manifold_convex_ball(pos12, shape1, ball2, prediction, manifold, false);
    }
}

/// Computes the contact manifold between a convex shape and a ball.
pub fn contact_manifold_convex_ball<'a, ManifoldData, ContactData, S1>(
    pos12: &Isometry<Real>,
    shape1: &'a S1,
    ball2: &'a Ball,
    prediction: Real,
    manifold: &mut ContactManifold<ManifoldData, ContactData>,
    flipped: bool,
) where
    S1: ?Sized + Shape,
    ContactData: Default + Copy,
{
    let local_p2_1 = Point::from(pos12.translation.vector);
    let (proj, fid1) = shape1.project_local_point_and_get_feature(&local_p2_1);
    let dpos = local_p2_1 - proj.point;

    // local_n1 points from the surface towards our origin if defined, otherwise from the other
    // shape's origin towards our origin if defined, otherwise towards +x
    let (mut local_n1, mut dist) = Unit::try_new_and_get(dpos, 0.0).unwrap_or_else(|| {
        (
            Unit::try_new(pos12.translation.vector, 0.0).unwrap_or_else(Vector::x_axis),
            0.0,
        )
    });

    if proj.is_inside {
        local_n1 = -local_n1;
        dist = -dist;
    }

    if dist <= ball2.radius + prediction {
        let local_n2 = pos12.inverse_transform_vector(&-*local_n1);
        let local_p2 = (local_n2 * ball2.radius).into();
        let contact_point = TrackedContact::flipped(
            proj.point,
            local_p2,
            fid1.into(),
            PackedFeatureId::face(0),
            dist - ball2.radius,
            flipped,
        );

        if manifold.points.len() != 1 {
            manifold.clear();
            manifold.points.push(contact_point);
        } else {
            // Copy only the geometry so we keep the warmstart impulses.
            manifold.points[0].copy_geometry_from(contact_point);
        }

        if flipped {
            manifold.local_n1 = local_n2;
            manifold.local_n2 = *local_n1;
        } else {
            manifold.local_n1 = *local_n1;
            manifold.local_n2 = local_n2;
        }
    } else {
        manifold.clear();
    }
}