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use na;

use crate::math::{Point, Real, Vector};
use crate::query::{Ray, RayCast, RayIntersection};
use crate::shape::{FeatureId, HalfSpace};

/// Computes the toi of an unbounded line with a halfspace described by its center and normal.
#[inline]
pub fn line_toi_with_halfspace(
    halfspace_center: &Point<Real>,
    halfspace_normal: &Vector<Real>,
    line_origin: &Point<Real>,
    line_dir: &Vector<Real>,
) -> Option<Real> {
    let dpos = *halfspace_center - *line_origin;
    let denom = halfspace_normal.dot(line_dir);

    if relative_eq!(denom, 0.0) {
        None
    } else {
        Some(halfspace_normal.dot(&dpos) / denom)
    }
}

/// Computes the toi of a ray with a halfspace described by its center and normal.
#[inline]
pub fn ray_toi_with_halfspace(
    center: &Point<Real>,
    normal: &Vector<Real>,
    ray: &Ray,
) -> Option<Real> {
    if let Some(t) = line_toi_with_halfspace(center, normal, &ray.origin, &ray.dir) {
        if t >= 0.0 {
            return Some(t);
        }
    }

    None
}

impl RayCast for HalfSpace {
    #[inline]
    fn cast_local_ray_and_get_normal(
        &self,
        ray: &Ray,
        max_toi: Real,
        solid: bool,
    ) -> Option<RayIntersection> {
        let dpos = -ray.origin;

        let dot_normal_dpos = self.normal.dot(&dpos.coords);

        if solid && dot_normal_dpos > 0.0 {
            // The ray is inside of the solid half-space.
            return Some(RayIntersection::new(0.0, na::zero(), FeatureId::Face(0)));
        }

        let t = dot_normal_dpos / self.normal.dot(&ray.dir);

        if t >= 0.0 && t <= max_toi {
            let n = if dot_normal_dpos > 0.0 {
                -self.normal
            } else {
                self.normal
            };

            Some(RayIntersection::new(t, *n, FeatureId::Face(0)))
        } else {
            None
        }
    }
}