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//! Definition of the tetrahedron shape.
use crate::math::{Matrix, Point, Real};
use crate::shape::{Segment, Triangle};
use crate::utils;
use na::Matrix3;
use std::mem;
#[cfg(not(feature = "std"))]
use na::ComplexField; // for .abs()
#[cfg(feature = "rkyv")]
use rkyv::{bytecheck, CheckBytes};
/// A tetrahedron with 4 vertices.
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
#[cfg_attr(feature = "bytemuck", derive(bytemuck::Pod, bytemuck::Zeroable))]
#[cfg_attr(
feature = "rkyv",
derive(rkyv::Archive, rkyv::Deserialize, rkyv::Serialize, CheckBytes),
archive(as = "Self")
)]
#[cfg_attr(feature = "cuda", derive(cust_core::DeviceCopy))]
#[derive(Copy, Clone, Debug)]
#[repr(C)]
pub struct Tetrahedron {
/// The tetrahedron first point.
pub a: Point<Real>,
/// The tetrahedron first point.
pub b: Point<Real>,
/// The tetrahedron first point.
pub c: Point<Real>,
/// The tetrahedron first point.
pub d: Point<Real>,
}
/// Logical description of the location of a point on a triangle.
#[derive(Copy, Clone, Debug)]
pub enum TetrahedronPointLocation {
/// The point lies on a vertex.
OnVertex(u32),
/// The point lies on an edge.
///
/// The 0-st edge is the segment AB.
/// The 1-st edge is the segment AC.
/// The 2-nd edge is the segment AD.
/// The 3-rd edge is the segment BC.
/// The 4-th edge is the segment BD.
/// The 5-th edge is the segment CD.
OnEdge(u32, [Real; 2]),
/// The point lies on a triangular face interior.
///
/// The first face is the triangle ABC.
/// The second face is the triangle ABD.
/// The third face is the triangle ACD.
/// The fourth face is the triangle BDC.
OnFace(u32, [Real; 3]),
/// The point lies inside of the tetrahedron.
OnSolid,
}
impl TetrahedronPointLocation {
/// The barycentric coordinates corresponding to this point location.
///
/// Returns `None` if the location is `TetrahedronPointLocation::OnSolid`.
pub fn barycentric_coordinates(&self) -> Option<[Real; 4]> {
let mut bcoords = [0.0; 4];
match self {
TetrahedronPointLocation::OnVertex(i) => bcoords[*i as usize] = 1.0,
TetrahedronPointLocation::OnEdge(i, uv) => {
let idx = Tetrahedron::edge_ids(*i);
bcoords[idx.0 as usize] = uv[0];
bcoords[idx.1 as usize] = uv[1];
}
TetrahedronPointLocation::OnFace(i, uvw) => {
let idx = Tetrahedron::face_ids(*i);
bcoords[idx.0 as usize] = uvw[0];
bcoords[idx.1 as usize] = uvw[1];
bcoords[idx.2 as usize] = uvw[2];
}
TetrahedronPointLocation::OnSolid => {
return None;
}
}
Some(bcoords)
}
/// Returns `true` if both `self` and `other` correspond to points on the same feature of a tetrahedron.
pub fn same_feature_as(&self, other: &TetrahedronPointLocation) -> bool {
match (*self, *other) {
(TetrahedronPointLocation::OnVertex(i), TetrahedronPointLocation::OnVertex(j)) => {
i == j
}
(TetrahedronPointLocation::OnEdge(i, _), TetrahedronPointLocation::OnEdge(j, _)) => {
i == j
}
(TetrahedronPointLocation::OnFace(i, _), TetrahedronPointLocation::OnFace(j, _)) => {
i == j
}
(TetrahedronPointLocation::OnSolid, TetrahedronPointLocation::OnSolid) => true,
_ => false,
}
}
}
impl Tetrahedron {
/// Creates a tetrahedron from three points.
#[inline]
pub fn new(a: Point<Real>, b: Point<Real>, c: Point<Real>, d: Point<Real>) -> Tetrahedron {
Tetrahedron { a, b, c, d }
}
/// Creates the reference to a tetrahedron from the reference to an array of four points.
pub fn from_array(arr: &[Point<Real>; 4]) -> &Tetrahedron {
unsafe { mem::transmute(arr) }
}
/// Returns the i-th face of this tetrahedron.
///
/// The 0-th face is the triangle ABC.
/// The 1-st face is the triangle ABD.
/// The 2-nd face is the triangle ACD.
/// The 3-rd face is the triangle BCD.
pub fn face(&self, i: usize) -> Triangle {
match i {
0 => Triangle::new(self.a, self.b, self.c),
1 => Triangle::new(self.a, self.b, self.d),
2 => Triangle::new(self.a, self.c, self.d),
3 => Triangle::new(self.b, self.c, self.d),
_ => panic!("Tetrahedron face index out of bounds (must be < 4."),
}
}
/// Returns the i-th face of this tetrahedron.
///
/// The 0-th face is the triangle ABC.
/// The 1-st face is the triangle ABD.
/// The 2-nd face is the triangle ACD.
/// The 3-rd face is the triangle BCD.
pub fn face_ids(i: u32) -> (u32, u32, u32) {
match i {
0 => (0, 1, 2),
1 => (0, 1, 3),
2 => (0, 2, 3),
3 => (1, 2, 3),
_ => panic!("Tetrahedron face index out of bounds (must be < 4."),
}
}
/// Returns the i-th edge of this tetrahedron.
///
/// The 0-st edge is the segment AB.
/// The 1-st edge is the segment AC.
/// The 2-nd edge is the segment AD.
/// The 3-rd edge is the segment BC.
/// The 4-th edge is the segment BD.
/// The 5-th edge is the segment CD.
pub fn edge(&self, i: u32) -> Segment {
match i {
0 => Segment::new(self.a, self.b),
1 => Segment::new(self.a, self.c),
2 => Segment::new(self.a, self.d),
3 => Segment::new(self.b, self.c),
4 => Segment::new(self.b, self.d),
5 => Segment::new(self.c, self.d),
_ => panic!("Tetrahedron edge index out of bounds (must be < 6)."),
}
}
/// Returns the indices of the vertices of the i-th edge of this tetrahedron.
///
/// The 0-st edge is the segment AB.
/// The 1-st edge is the segment AC.
/// The 2-nd edge is the segment AD.
/// The 3-rd edge is the segment BC.
/// The 4-th edge is the segment BD.
/// The 5-th edge is the segment CD.
pub fn edge_ids(i: u32) -> (u32, u32) {
match i {
0 => (0, 1),
1 => (0, 2),
2 => (0, 3),
3 => (1, 2),
4 => (1, 3),
5 => (2, 3),
_ => panic!("Tetrahedron edge index out of bounds (must be < 6)."),
}
}
/// Computes the barycentric coordinates of the given point in the coordinate system of this tetrahedron.
///
/// Returns `None` if this tetrahedron is degenerate.
pub fn barycentric_coordinates(&self, p: &Point<Real>) -> Option<[Real; 4]> {
let ab = self.b - self.a;
let ac = self.c - self.a;
let ad = self.d - self.a;
let m = Matrix::new(ab.x, ac.x, ad.x, ab.y, ac.y, ad.y, ab.z, ac.z, ad.z);
m.try_inverse().map(|im| {
let bcoords = im * (p - self.a);
[
1.0 - bcoords.x - bcoords.y - bcoords.z,
bcoords.x,
bcoords.y,
bcoords.z,
]
})
}
/// Computes the volume of this tetrahedron.
#[inline]
pub fn volume(&self) -> Real {
self.signed_volume().abs()
}
/// Computes the signed volume of this tetrahedron.
///
/// If it is positive, `p4` is on the half-space pointed by the normal of the oriented triangle
/// `(p1, p2, p3)`.
#[inline]
pub fn signed_volume(&self) -> Real {
let p1p2 = self.b - self.a;
let p1p3 = self.c - self.a;
let p1p4 = self.d - self.a;
let mat = Matrix3::new(
p1p2[0], p1p3[0], p1p4[0], p1p2[1], p1p3[1], p1p4[1], p1p2[2], p1p3[2], p1p4[2],
);
mat.determinant() / na::convert::<f64, Real>(6.0f64)
}
/// Computes the center of this tetrahedron.
#[inline]
pub fn center(&self) -> Point<Real> {
utils::center(&[self.a, self.b, self.c, self.d])
}
}