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//! Definition of the tetrahedron shape.

use crate::math::{Matrix, Point, Real};
use crate::shape::{Segment, Triangle};
use crate::utils;
use na::Matrix3;
use std::mem;

#[cfg(not(feature = "std"))]
use na::ComplexField; // for .abs()

#[cfg(feature = "rkyv")]
use rkyv::{bytecheck, CheckBytes};

/// A tetrahedron with 4 vertices.
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
#[cfg_attr(feature = "bytemuck", derive(bytemuck::Pod, bytemuck::Zeroable))]
#[cfg_attr(
    feature = "rkyv",
    derive(rkyv::Archive, rkyv::Deserialize, rkyv::Serialize, CheckBytes),
    archive(as = "Self")
)]
#[cfg_attr(feature = "cuda", derive(cust_core::DeviceCopy))]
#[derive(Copy, Clone, Debug)]
#[repr(C)]
pub struct Tetrahedron {
    /// The tetrahedron first point.
    pub a: Point<Real>,
    /// The tetrahedron first point.
    pub b: Point<Real>,
    /// The tetrahedron first point.
    pub c: Point<Real>,
    /// The tetrahedron first point.
    pub d: Point<Real>,
}

/// Logical description of the location of a point on a triangle.
#[derive(Copy, Clone, Debug)]
pub enum TetrahedronPointLocation {
    /// The point lies on a vertex.
    OnVertex(u32),
    /// The point lies on an edge.
    ///
    /// The 0-st edge is the segment AB.
    /// The 1-st edge is the segment AC.
    /// The 2-nd edge is the segment AD.
    /// The 3-rd edge is the segment BC.
    /// The 4-th edge is the segment BD.
    /// The 5-th edge is the segment CD.
    OnEdge(u32, [Real; 2]),
    /// The point lies on a triangular face interior.
    ///
    /// The first face is the triangle ABC.
    /// The second face is the triangle ABD.
    /// The third face is the triangle ACD.
    /// The fourth face is the triangle BDC.
    OnFace(u32, [Real; 3]),
    /// The point lies inside of the tetrahedron.
    OnSolid,
}

impl TetrahedronPointLocation {
    /// The barycentric coordinates corresponding to this point location.
    ///
    /// Returns `None` if the location is `TetrahedronPointLocation::OnSolid`.
    pub fn barycentric_coordinates(&self) -> Option<[Real; 4]> {
        let mut bcoords = [0.0; 4];

        match self {
            TetrahedronPointLocation::OnVertex(i) => bcoords[*i as usize] = 1.0,
            TetrahedronPointLocation::OnEdge(i, uv) => {
                let idx = Tetrahedron::edge_ids(*i);
                bcoords[idx.0 as usize] = uv[0];
                bcoords[idx.1 as usize] = uv[1];
            }
            TetrahedronPointLocation::OnFace(i, uvw) => {
                let idx = Tetrahedron::face_ids(*i);
                bcoords[idx.0 as usize] = uvw[0];
                bcoords[idx.1 as usize] = uvw[1];
                bcoords[idx.2 as usize] = uvw[2];
            }
            TetrahedronPointLocation::OnSolid => {
                return None;
            }
        }

        Some(bcoords)
    }

    /// Returns `true` if both `self` and `other` correspond to points on the same feature of a tetrahedron.
    pub fn same_feature_as(&self, other: &TetrahedronPointLocation) -> bool {
        match (*self, *other) {
            (TetrahedronPointLocation::OnVertex(i), TetrahedronPointLocation::OnVertex(j)) => {
                i == j
            }
            (TetrahedronPointLocation::OnEdge(i, _), TetrahedronPointLocation::OnEdge(j, _)) => {
                i == j
            }
            (TetrahedronPointLocation::OnFace(i, _), TetrahedronPointLocation::OnFace(j, _)) => {
                i == j
            }
            (TetrahedronPointLocation::OnSolid, TetrahedronPointLocation::OnSolid) => true,
            _ => false,
        }
    }
}

impl Tetrahedron {
    /// Creates a tetrahedron from three points.
    #[inline]
    pub fn new(a: Point<Real>, b: Point<Real>, c: Point<Real>, d: Point<Real>) -> Tetrahedron {
        Tetrahedron { a, b, c, d }
    }

    /// Creates the reference to a tetrahedron from the reference to an array of four points.
    pub fn from_array(arr: &[Point<Real>; 4]) -> &Tetrahedron {
        unsafe { mem::transmute(arr) }
    }

    /// Returns the i-th face of this tetrahedron.
    ///
    /// The 0-th face is the triangle ABC.
    /// The 1-st face is the triangle ABD.
    /// The 2-nd face is the triangle ACD.
    /// The 3-rd face is the triangle BCD.
    pub fn face(&self, i: usize) -> Triangle {
        match i {
            0 => Triangle::new(self.a, self.b, self.c),
            1 => Triangle::new(self.a, self.b, self.d),
            2 => Triangle::new(self.a, self.c, self.d),
            3 => Triangle::new(self.b, self.c, self.d),
            _ => panic!("Tetrahedron face index out of bounds (must be < 4."),
        }
    }

    /// Returns the i-th face of this tetrahedron.
    ///
    /// The 0-th face is the triangle ABC.
    /// The 1-st face is the triangle ABD.
    /// The 2-nd face is the triangle ACD.
    /// The 3-rd face is the triangle BCD.
    pub fn face_ids(i: u32) -> (u32, u32, u32) {
        match i {
            0 => (0, 1, 2),
            1 => (0, 1, 3),
            2 => (0, 2, 3),
            3 => (1, 2, 3),
            _ => panic!("Tetrahedron face index out of bounds (must be < 4."),
        }
    }

    /// Returns the i-th edge of this tetrahedron.
    ///
    /// The 0-st edge is the segment AB.
    /// The 1-st edge is the segment AC.
    /// The 2-nd edge is the segment AD.
    /// The 3-rd edge is the segment BC.
    /// The 4-th edge is the segment BD.
    /// The 5-th edge is the segment CD.
    pub fn edge(&self, i: u32) -> Segment {
        match i {
            0 => Segment::new(self.a, self.b),
            1 => Segment::new(self.a, self.c),
            2 => Segment::new(self.a, self.d),
            3 => Segment::new(self.b, self.c),
            4 => Segment::new(self.b, self.d),
            5 => Segment::new(self.c, self.d),
            _ => panic!("Tetrahedron edge index out of bounds (must be < 6)."),
        }
    }

    /// Returns the indices of the vertices of the i-th edge of this tetrahedron.
    ///
    /// The 0-st edge is the segment AB.
    /// The 1-st edge is the segment AC.
    /// The 2-nd edge is the segment AD.
    /// The 3-rd edge is the segment BC.
    /// The 4-th edge is the segment BD.
    /// The 5-th edge is the segment CD.
    pub fn edge_ids(i: u32) -> (u32, u32) {
        match i {
            0 => (0, 1),
            1 => (0, 2),
            2 => (0, 3),
            3 => (1, 2),
            4 => (1, 3),
            5 => (2, 3),
            _ => panic!("Tetrahedron edge index out of bounds (must be < 6)."),
        }
    }

    /// Computes the barycentric coordinates of the given point in the coordinate system of this tetrahedron.
    ///
    /// Returns `None` if this tetrahedron is degenerate.
    pub fn barycentric_coordinates(&self, p: &Point<Real>) -> Option<[Real; 4]> {
        let ab = self.b - self.a;
        let ac = self.c - self.a;
        let ad = self.d - self.a;
        let m = Matrix::new(ab.x, ac.x, ad.x, ab.y, ac.y, ad.y, ab.z, ac.z, ad.z);

        m.try_inverse().map(|im| {
            let bcoords = im * (p - self.a);
            [
                1.0 - bcoords.x - bcoords.y - bcoords.z,
                bcoords.x,
                bcoords.y,
                bcoords.z,
            ]
        })
    }

    /// Computes the volume of this tetrahedron.
    #[inline]
    pub fn volume(&self) -> Real {
        self.signed_volume().abs()
    }

    /// Computes the signed volume of this tetrahedron.
    ///
    /// If it is positive, `p4` is on the half-space pointed by the normal of the oriented triangle
    /// `(p1, p2, p3)`.
    #[inline]
    pub fn signed_volume(&self) -> Real {
        let p1p2 = self.b - self.a;
        let p1p3 = self.c - self.a;
        let p1p4 = self.d - self.a;

        let mat = Matrix3::new(
            p1p2[0], p1p3[0], p1p4[0], p1p2[1], p1p3[1], p1p4[1], p1p2[2], p1p3[2], p1p4[2],
        );

        mat.determinant() / na::convert::<f64, Real>(6.0f64)
    }

    /// Computes the center of this tetrahedron.
    #[inline]
    pub fn center(&self) -> Point<Real> {
        utils::center(&[self.a, self.b, self.c, self.d])
    }
}