pub struct Layered<L, H, T, S> { /* private fields */ }
Expand description
A Service
created from a Handler
by applying a Tower middleware.
Created with Handler::layer
. See that method for more details.
Trait Implementations§
source§impl<H, S, T, L> Handler<T, S> for Layered<L, H, T, S>
impl<H, S, T, L> Handler<T, S> for Layered<L, H, T, S>
§type Future = LayeredFuture<<L as Layer<HandlerService<H, T, S>>>::Service>
type Future = LayeredFuture<<L as Layer<HandlerService<H, T, S>>>::Service>
The type of future calling this handler returns.
source§fn call(self, req: Request, state: S) -> Self::Future
fn call(self, req: Request, state: S) -> Self::Future
Call the handler with the given request.
source§fn layer<L>(self, layer: L) -> Layered<L, Self, T, S>
fn layer<L>(self, layer: L) -> Layered<L, Self, T, S>
Apply a
tower::Layer
to the handler. Read moresource§fn with_state(self, state: S) -> HandlerService<Self, T, S>
fn with_state(self, state: S) -> HandlerService<Self, T, S>
Convert the handler into a
Service
by providing the stateAuto Trait Implementations§
impl<L, H, T, S> Freeze for Layered<L, H, T, S>
impl<L, H, T, S> RefUnwindSafe for Layered<L, H, T, S>where
L: RefUnwindSafe,
H: RefUnwindSafe,
impl<L, H, T, S> Send for Layered<L, H, T, S>
impl<L, H, T, S> Sync for Layered<L, H, T, S>
impl<L, H, T, S> Unpin for Layered<L, H, T, S>
impl<L, H, T, S> UnwindSafe for Layered<L, H, T, S>where
L: UnwindSafe,
H: UnwindSafe,
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<H, T> HandlerWithoutStateExt<T> for H
impl<H, T> HandlerWithoutStateExt<T> for H
source§fn into_service(self) -> HandlerService<H, T, ()>
fn into_service(self) -> HandlerService<H, T, ()>
Convert the handler into a
Service
and no state.source§fn into_make_service(self) -> IntoMakeService<HandlerService<H, T, ()>>
fn into_make_service(self) -> IntoMakeService<HandlerService<H, T, ()>>
Convert the handler into a
MakeService
and no state. Read moresource§fn into_make_service_with_connect_info<C>(
self
) -> IntoMakeServiceWithConnectInfo<HandlerService<H, T, ()>, C>
fn into_make_service_with_connect_info<C>( self ) -> IntoMakeServiceWithConnectInfo<HandlerService<H, T, ()>, C>
Convert the handler into a
MakeService
which stores information
about the incoming connection and has no state. Read more