pub enum ConnectedCameraSyncState {
Unsynchronized,
Synchronized(u64),
}Expand description
Camera synchronization state.
Variants§
Unsynchronized
No known reference to other cameras
Synchronized(u64)
This u64 is frame0, the offset to go from camera frame to sync frame.
Implementations§
Source§impl ConnectedCameraSyncState
impl ConnectedCameraSyncState
Sourcepub fn is_synchronized(&self) -> bool
pub fn is_synchronized(&self) -> bool
Check if the camera is synchronized.
Trait Implementations§
Source§impl Clone for ConnectedCameraSyncState
impl Clone for ConnectedCameraSyncState
Source§fn clone(&self) -> ConnectedCameraSyncState
fn clone(&self) -> ConnectedCameraSyncState
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ConnectedCameraSyncState
impl Debug for ConnectedCameraSyncState
Source§impl<'de> Deserialize<'de> for ConnectedCameraSyncState
impl<'de> Deserialize<'de> for ConnectedCameraSyncState
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for ConnectedCameraSyncState
impl PartialEq for ConnectedCameraSyncState
Source§impl Serialize for ConnectedCameraSyncState
impl Serialize for ConnectedCameraSyncState
impl Eq for ConnectedCameraSyncState
impl StructuralPartialEq for ConnectedCameraSyncState
Auto Trait Implementations§
impl Freeze for ConnectedCameraSyncState
impl RefUnwindSafe for ConnectedCameraSyncState
impl Send for ConnectedCameraSyncState
impl Sync for ConnectedCameraSyncState
impl Unpin for ConnectedCameraSyncState
impl UnsafeUnpin for ConnectedCameraSyncState
impl UnwindSafe for ConnectedCameraSyncState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> Preferences for Twhere
T: Serialize + DeserializeOwned,
impl<T> Preferences for Twhere
T: Serialize + DeserializeOwned,
Source§fn save<S>(&self, app: &AppInfo, key: S) -> Result<(), PreferencesError>
fn save<S>(&self, app: &AppInfo, key: S) -> Result<(), PreferencesError>
Saves the current state of this object. Implementation is platform-dependent, but the data
will be local to the active user. Read more
Source§fn load<S>(app: &AppInfo, key: S) -> Result<T, PreferencesError>
fn load<S>(app: &AppInfo, key: S) -> Result<T, PreferencesError>
Loads this object’s state from previously saved user data with the same
key. This is
an instance method which completely overwrites the object’s state with the serialized
data. Thus, it is recommended that you call this method immediately after instantiating
the preferences object. Read more