pub struct Builder { /* private fields */ }
Expand description
A builder to configure an HTTP connection.
After setting options, the builder is used to create a handshake future.
Note: The default values of options are not considered stable. They are subject to change at any time.
Implementations§
source§impl Builder
impl Builder
sourcepub fn http09_responses(&mut self, enabled: bool) -> &mut Builder
pub fn http09_responses(&mut self, enabled: bool) -> &mut Builder
Set whether HTTP/0.9 responses should be tolerated.
Default is false.
sourcepub fn allow_spaces_after_header_name_in_responses(
&mut self,
enabled: bool
) -> &mut Builder
pub fn allow_spaces_after_header_name_in_responses( &mut self, enabled: bool ) -> &mut Builder
Set whether HTTP/1 connections will accept spaces between header names and the colon that follow them in responses.
You probably don’t need this, here is what RFC 7230 Section 3.2.4. has to say about it:
No whitespace is allowed between the header field-name and colon. In the past, differences in the handling of such whitespace have led to security vulnerabilities in request routing and response handling. A server MUST reject any received request message that contains whitespace between a header field-name and colon with a response code of 400 (Bad Request). A proxy MUST remove any such whitespace from a response message before forwarding the message downstream.
Default is false.
sourcepub fn allow_obsolete_multiline_headers_in_responses(
&mut self,
enabled: bool
) -> &mut Builder
pub fn allow_obsolete_multiline_headers_in_responses( &mut self, enabled: bool ) -> &mut Builder
Set whether HTTP/1 connections will accept obsolete line folding for header values.
Newline codepoints (\r
and \n
) will be transformed to spaces when
parsing.
You probably don’t need this, here is what RFC 7230 Section 3.2.4. has to say about it:
A server that receives an obs-fold in a request message that is not within a message/http container MUST either reject the message by sending a 400 (Bad Request), preferably with a representation explaining that obsolete line folding is unacceptable, or replace each received obs-fold with one or more SP octets prior to interpreting the field value or forwarding the message downstream.
A proxy or gateway that receives an obs-fold in a response message that is not within a message/http container MUST either discard the message and replace it with a 502 (Bad Gateway) response, preferably with a representation explaining that unacceptable line folding was received, or replace each received obs-fold with one or more SP octets prior to interpreting the field value or forwarding the message downstream.
A user agent that receives an obs-fold in a response message that is not within a message/http container MUST replace each received obs-fold with one or more SP octets prior to interpreting the field value.
Default is false.
sourcepub fn ignore_invalid_headers_in_responses(
&mut self,
enabled: bool
) -> &mut Builder
pub fn ignore_invalid_headers_in_responses( &mut self, enabled: bool ) -> &mut Builder
Set whether HTTP/1 connections will silently ignored malformed header lines.
If this is enabled and and a header line does not start with a valid header name, or does not include a colon at all, the line will be silently ignored and no error will be reported.
Default is false.
sourcepub fn writev(&mut self, enabled: bool) -> &mut Builder
pub fn writev(&mut self, enabled: bool) -> &mut Builder
Set whether HTTP/1 connections should try to use vectored writes, or always flatten into a single buffer.
Note that setting this to false may mean more copies of body data, but may also improve performance when an IO transport doesn’t support vectored writes well, such as most TLS implementations.
Setting this to true will force hyper to use queued strategy which may eliminate unnecessary cloning on some TLS backends
Default is auto
. In this mode hyper will try to guess which
mode to use
sourcepub fn title_case_headers(&mut self, enabled: bool) -> &mut Builder
pub fn title_case_headers(&mut self, enabled: bool) -> &mut Builder
Set whether HTTP/1 connections will write header names as title case at the socket level.
Default is false.
sourcepub fn preserve_header_case(&mut self, enabled: bool) -> &mut Builder
pub fn preserve_header_case(&mut self, enabled: bool) -> &mut Builder
Set whether to support preserving original header cases.
Currently, this will record the original cases received, and store them
in a private extension on the Response
. It will also look for and use
such an extension in any provided Request
.
Since the relevant extension is still private, there is no way to interact with the original cases. The only effect this can have now is to forward the cases in a proxy-like fashion.
Default is false.
sourcepub fn max_headers(&mut self, val: usize) -> &mut Self
pub fn max_headers(&mut self, val: usize) -> &mut Self
Set the maximum number of headers.
When a response is received, the parser will reserve a buffer to store headers for optimal performance.
If client receives more headers than the buffer size, the error “message header too large” is returned.
Note that headers is allocated on the stack by default, which has higher performance. After setting this value, headers will be allocated in heap memory, that is, heap memory allocation will occur for each response, and there will be a performance drop of about 5%.
Default is 100.
sourcepub fn read_buf_exact_size(&mut self, sz: Option<usize>) -> &mut Builder
pub fn read_buf_exact_size(&mut self, sz: Option<usize>) -> &mut Builder
Sets the exact size of the read buffer to always use.
Note that setting this option unsets the max_buf_size
option.
Default is an adaptive read buffer.
sourcepub fn max_buf_size(&mut self, max: usize) -> &mut Self
pub fn max_buf_size(&mut self, max: usize) -> &mut Self
Set the maximum buffer size for the connection.
Default is ~400kb.
Note that setting this option unsets the read_exact_buf_size
option.
§Panics
The minimum value allowed is 8192. This method panics if the passed max
is less than the minimum.
sourcepub fn handshake<T, B>(
&self,
io: T
) -> impl Future<Output = Result<(SendRequest<B>, Connection<T, B>)>>
pub fn handshake<T, B>( &self, io: T ) -> impl Future<Output = Result<(SendRequest<B>, Connection<T, B>)>>
Constructs a connection with the configured options and IO.
See client::conn
for more.
Note, if Connection
is not await
-ed, SendRequest
will
do nothing.