Struct re_types::components::Transform3D

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pub struct Transform3D(pub Transform3D);
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Component: An affine transform between two 3D spaces, represented in a given direction.

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§0: Transform3D

Representation of the transform.

Implementations§

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impl Transform3D

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pub const IDENTITY: Self = _

Identity transform, i.e. parent & child are in the same space.

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pub fn new<T: Into<Transform3DDatatype>>(t: T) -> Self

Creates a new transform with a given representation, transforming from the parent space into the child space.

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pub fn from_translation(translation: impl Into<Vec3D>) -> Self

From a translation.

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pub fn from_translation_rotation( translation: impl Into<Vec3D>, rotation: impl Into<Rotation3D> ) -> Self

From a translation applied after a rotation, known as a rigid transformation.

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pub fn from_translation_mat3x3( translation: impl Into<Vec3D>, mat3x3: impl Into<Mat3x3> ) -> Self

From a translation applied after a 3x3 matrix.

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pub fn from_translation_rotation_scale( translation: impl Into<Vec3D>, rotation: impl Into<Rotation3D>, scale: impl Into<Scale3D> ) -> Self

From a translation, applied after a rotation & scale, known as an affine transformation.

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pub fn from_rotation_scale( rotation: impl Into<Rotation3D>, scale: impl Into<Scale3D> ) -> Self

From a rotation & scale

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pub fn from_parent(self) -> Self

Indicate that this transform is from parent to child. This is the oppositve of the default, which is from child to parent.

Methods from Deref<Target = Transform3D>§

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pub const IDENTITY: Self = _

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pub fn is_from_parent(&self) -> bool

Indicates whether this transform is from parent to child. This is the oppositve of the default, which is from child to parent.

Trait Implementations§

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impl Borrow<Transform3D> for Transform3D

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fn borrow(&self) -> &Transform3D

Immutably borrows from an owned value. Read more
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impl Clone for Transform3D

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fn clone(&self) -> Transform3D

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Transform3D

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Deref for Transform3D

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type Target = Transform3D

The resulting type after dereferencing.
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fn deref(&self) -> &Transform3D

Dereferences the value.
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impl<'a> From<&'a Transform3D> for Cow<'a, Transform3D>

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fn from(value: &'a Transform3D) -> Self

Converts to this type from the input type.
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impl<T: Into<Transform3D>> From<T> for Transform3D

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fn from(v: T) -> Self

Converts to this type from the input type.
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impl<'a> From<Transform3D> for Cow<'a, Transform3D>

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fn from(value: Transform3D) -> Self

Converts to this type from the input type.
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impl Loggable for Transform3D

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type Name = ComponentName

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fn name() -> Self::Name

The fully-qualified name of this loggable, e.g. rerun.datatypes.Vec2D.
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fn arrow_datatype() -> DataType

The underlying arrow2::datatypes::DataType, excluding datatype extensions.
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fn to_arrow_opt<'a>( data: impl IntoIterator<Item = Option<impl Into<Cow<'a, Self>>>> ) -> SerializationResult<Box<dyn Array>>
where Self: Clone + 'a,

Given an iterator of options of owned or reference values to the current Loggable, serializes them into an Arrow array. The Arrow array’s datatype will match Loggable::arrow_field. Read more
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fn from_arrow_opt( arrow_data: &dyn Array ) -> DeserializationResult<Vec<Option<Self>>>
where Self: Sized,

Given an Arrow array, deserializes it into a collection of optional Loggables. Read more
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fn extended_arrow_datatype() -> DataType

The underlying arrow2::datatypes::DataType, including datatype extensions. Read more
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fn arrow_field() -> Field

The underlying arrow2::datatypes::Field, including datatype extensions. Read more
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fn to_arrow<'a>( data: impl IntoIterator<Item = impl Into<Cow<'a, Self>>> ) -> Result<Box<dyn Array>, SerializationError>
where Self: 'a,

Given an iterator of owned or reference values to the current Loggable, serializes them into an Arrow array. The Arrow array’s datatype will match Loggable::arrow_field. Read more
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fn from_arrow( data: &(dyn Array + 'static) ) -> Result<Vec<Self>, DeserializationError>

Given an Arrow array, deserializes it into a collection of Loggables. Read more
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impl PartialEq for Transform3D

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fn eq(&self, other: &Transform3D) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl SizeBytes for Transform3D

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fn heap_size_bytes(&self) -> u64

Returns the total size of self on the heap, in bytes.
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fn is_pod() -> bool

Is Self just plain old data? Read more
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fn total_size_bytes(&self) -> u64

Returns the total size of self in bytes, accounting for both stack and heap space.
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fn stack_size_bytes(&self) -> u64

Returns the total size of self on the stack, in bytes. Read more
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impl StructuralPartialEq for Transform3D

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> DynClone for T
where T: Clone,

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fn __clone_box(&self, _: Private) -> *mut ()

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<L> LoggableBatch for L
where L: Clone + Loggable,

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type Name = <L as Loggable>::Name

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fn name(&self) -> <L as LoggableBatch>::Name

The fully-qualified name of this batch, e.g. rerun.datatypes.Vec2D.
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fn num_instances(&self) -> usize

The number of component instances stored into this batch.
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fn arrow_field(&self) -> Field

The underlying arrow2::datatypes::Field, including datatype extensions.
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fn to_arrow(&self) -> Result<Box<dyn Array>, SerializationError>

Serializes the batch into an Arrow array.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
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impl<L> Component for L
where L: Loggable<Name = ComponentName>,

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impl<C> ComponentBatch for C
where C: Component,