Braid is multi-camera acquisition and tracking software. It is useful for 3D tracking of animals, robots, or other moving objects. It operates with low latency and is suitable for closed-loop experimental systems such as virtual reality for freely moving animals.
Individual cameras are controlled with Strand Camera for low-latency 2D tracking without the use of markers and video recording to disk. Braid synchronizes multiple copies of Strand Camera and provides low-latency 3D tracking.
Braid is the successor of flydra, and is the result of a rewrite focused on performance, ease of use, and flexibility.
Ubuntu Linux (64 bit Intel/AMD) is supported. We test internally on macOS and Windows.
Access to the source code is possible upon agreement with Andrew Straw. We have the goal of open sourcing the software.
Support is offered on a best effort basis via the github repository or the online forum. Contact Andrew Straw regarding for potential availability for collaboration, paid support, or custom development.