Skip to main content

best_intersection_of_rays

Function best_intersection_of_rays 

Source
pub fn best_intersection_of_rays<Coords, R>(
    rays: &[Ray<Coords, R>],
) -> Result<Points<Coords, R, U1, Owned<R, U1, U3>>, Error>
Expand description

Return the 3D point which is the best intersection of rays.