Struct cam_geom::ray_bundle_types::SharedOriginRayBundle
source · pub struct SharedOriginRayBundle<R: RealField> { /* private fields */ }
Expand description
A bundle of rays with the same arbitrary origin
Implementations§
Create a new SharedOriginRayBundle with origin (center) at zero.
Trait Implementations§
source§fn to_single_ray<Coords>(&self, self_data: &SMatrix<R, 1, 3>) -> Ray<Coords, R>where
Coords: CoordinateSystem,
fn to_single_ray<Coords>(&self, self_data: &SMatrix<R, 1, 3>) -> Ray<Coords, R>where
Coords: CoordinateSystem,
Return a single ray from a
RayBundle
with exactly one ray.source§fn directions<NPTS, StorageIn>(
&self,
self_data: &Matrix<R, NPTS, U3, StorageIn>
) -> Matrix<R, NPTS, U3, Owned<R, NPTS, U3>>
fn directions<NPTS, StorageIn>( &self, self_data: &Matrix<R, NPTS, U3, StorageIn> ) -> Matrix<R, NPTS, U3, Owned<R, NPTS, U3>>
Get directions of each ray in bundle. Read more
source§fn centers<NPTS, StorageIn>(
&self,
self_data: &Matrix<R, NPTS, U3, StorageIn>
) -> Matrix<R, NPTS, U3, Owned<R, NPTS, U3>>
fn centers<NPTS, StorageIn>( &self, self_data: &Matrix<R, NPTS, U3, StorageIn> ) -> Matrix<R, NPTS, U3, Owned<R, NPTS, U3>>
Get centers of each ray in bundle. Read more
source§fn point_on_ray<NPTS, StorageIn, OutFrame>(
&self,
directions: &Matrix<R, NPTS, U3, StorageIn>
) -> Points<OutFrame, R, NPTS, Owned<R, NPTS, U3>>where
Self: Sized,
NPTS: Dim,
StorageIn: Storage<R, NPTS, U3>,
OutFrame: CoordinateSystem,
DefaultAllocator: Allocator<R, NPTS, U3>,
fn point_on_ray<NPTS, StorageIn, OutFrame>(
&self,
directions: &Matrix<R, NPTS, U3, StorageIn>
) -> Points<OutFrame, R, NPTS, Owned<R, NPTS, U3>>where
Self: Sized,
NPTS: Dim,
StorageIn: Storage<R, NPTS, U3>,
OutFrame: CoordinateSystem,
DefaultAllocator: Allocator<R, NPTS, U3>,
Return points on on the input rays. Read more
source§fn point_on_ray_at_distance<NPTS, StorageIn, OutFrame>(
&self,
directions: &Matrix<R, NPTS, U3, StorageIn>,
distance: R
) -> Points<OutFrame, R, NPTS, Owned<R, NPTS, U3>>where
Self: Sized,
NPTS: Dim,
StorageIn: Storage<R, NPTS, U3>,
OutFrame: CoordinateSystem,
DefaultAllocator: Allocator<R, NPTS, U3>,
fn point_on_ray_at_distance<NPTS, StorageIn, OutFrame>(
&self,
directions: &Matrix<R, NPTS, U3, StorageIn>,
distance: R
) -> Points<OutFrame, R, NPTS, Owned<R, NPTS, U3>>where
Self: Sized,
NPTS: Dim,
StorageIn: Storage<R, NPTS, U3>,
OutFrame: CoordinateSystem,
DefaultAllocator: Allocator<R, NPTS, U3>,
Return points on on the input rays at a defined distance from the origin(s).
source§fn to_pose<NPTS, StorageIn, OutFrame>(
&self,
pose: Isometry3<R>,
self_data: &Matrix<R, NPTS, U3, StorageIn>
) -> RayBundle<OutFrame, Self, R, NPTS, Owned<R, NPTS, U3>>where
NPTS: Dim,
StorageIn: Storage<R, NPTS, U3>,
OutFrame: CoordinateSystem,
DefaultAllocator: Allocator<R, NPTS, U3>,
fn to_pose<NPTS, StorageIn, OutFrame>(
&self,
pose: Isometry3<R>,
self_data: &Matrix<R, NPTS, U3, StorageIn>
) -> RayBundle<OutFrame, Self, R, NPTS, Owned<R, NPTS, U3>>where
NPTS: Dim,
StorageIn: Storage<R, NPTS, U3>,
OutFrame: CoordinateSystem,
DefaultAllocator: Allocator<R, NPTS, U3>,
Convert the input rays by the pose given.
source§fn clone(&self) -> SharedOriginRayBundle<R>
fn clone(&self) -> SharedOriginRayBundle<R>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§fn eq(&self, other: &SharedOriginRayBundle<R>) -> bool
fn eq(&self, other: &SharedOriginRayBundle<R>) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.Auto Trait Implementations§
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self
from the equivalent element of its
superset. Read moresource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self
is actually part of its subset T
(and can be converted to it).source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset
but without any property checks. Always succeeds.source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self
to the equivalent element of its superset.