Struct parry2d_f64::shape::GenericTriMesh

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#[repr(C)]
pub struct GenericTriMesh<Storage: TriMeshStorage> { /* private fields */ }
Expand description

A triangle mesh.

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impl GenericTriMesh<DefaultStorage>

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pub fn bounding_sphere(&self, pos: &Isometry<Real>) -> BoundingSphere

Computes the world-space bounding sphere of this triangle mesh, transformed by pos.

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pub fn local_bounding_sphere(&self) -> BoundingSphere

Computes the local-space bounding sphere of this triangle mesh.

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impl GenericTriMesh<DefaultStorage>

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pub fn new(vertices: Vec<Point<Real>>, indices: Vec<[u32; 3]>) -> Self

Creates a new triangle mesh from a vertex buffer and an index buffer.

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pub fn with_flags( vertices: Vec<Point<Real>>, indices: Vec<[u32; 3]>, flags: TriMeshFlags ) -> Self

Creates a new triangle mesh from a vertex buffer and an index buffer, and flags controlling optional properties.

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pub fn set_flags(&mut self, flags: TriMeshFlags) -> Result<(), TopologyError>

Sets the flags of this triangle mesh, controlling its optional associated data.

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pub fn transform_vertices(&mut self, transform: &Isometry<Real>)

Transforms in-place the vertices of this triangle mesh.

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pub fn scaled(self, scale: &Vector<Real>) -> Self

Returns a scaled version of this triangle mesh.

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pub fn append(&mut self, rhs: &TriMesh)

Appends a second triangle mesh to this triangle mesh.

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pub fn from_polygon(vertices: Vec<Point<Real>>) -> Option<Self>

Create a TriMesh from a set of points assumed to describe a counter-clockwise non-convex polygon.

This operation may fail if the input polygon is invalid, e.g. it is non-simple or has zero surface area.

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pub fn flat_indices(&self) -> &[u32]

A flat view of the index buffer of this mesh.

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pub fn reverse(&mut self)

Reverse the orientation of the triangle mesh.

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pub fn triangles(&self) -> impl ExactSizeIterator<Item = Triangle> + '_

An iterator through all the triangles of this mesh.

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impl<Storage: TriMeshStorage> GenericTriMesh<Storage>

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pub fn flags(&self) -> TriMeshFlags

The flags of this triangle mesh.

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pub fn aabb(&self, pos: &Isometry<Real>) -> Aabb

Compute the axis-aligned bounding box of this triangle mesh.

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pub fn local_aabb(&self) -> &Aabb

Gets the local axis-aligned bounding box of this triangle mesh.

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pub fn qbvh(&self) -> &GenericQbvh<u32, Storage::QbvhStorage>

The acceleration structure used by this triangle-mesh.

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pub fn num_triangles(&self) -> usize

The number of triangles forming this mesh.

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pub fn is_backface(&self, feature: FeatureId) -> bool

Does the given feature ID identify a backface of this trimesh?

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pub fn triangle(&self, i: u32) -> Triangle

Get the i-th triangle of this mesh.

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pub fn vertices(&self) -> &Storage::ArrayPoint

The vertex buffer of this mesh.

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pub fn indices(&self) -> &Storage::ArrayIdx

The index buffer of this mesh.

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pub fn topology(&self) -> Option<&TriMeshTopology<Storage>>

Returns the topology information of this trimesh, if it has been computed.

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pub fn connected_components( &self ) -> Option<&TriMeshConnectedComponents<Storage>>

Returns the connected-component information of this trimesh, if it has been computed.

Trait Implementations§

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impl<Storage> Clone for GenericTriMesh<Storage>
where Storage: TriMeshStorage, <Storage::QbvhStorage as QbvhStorage<u32>>::Nodes: Clone, <Storage::QbvhStorage as QbvhStorage<u32>>::ArrayU32: Clone, <Storage::QbvhStorage as QbvhStorage<u32>>::ArrayProxies: Clone, Storage::ArrayTopoVertex: Clone, Storage::ArrayTopoFace: Clone, Storage::ArrayTopoHalfEdge: Clone, Storage::ArrayU32: Clone, Storage::ArrayUsize: Clone, Storage::ArrayVector: Clone, Storage::ArrayPoint: Clone, Storage::ArrayIdx: Clone, Storage::ArrayVectorTriple: Clone,

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fn clone(&self) -> Self

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<Storage: TriMeshStorage> Debug for GenericTriMesh<Storage>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<Storage: TriMeshStorage> PointQuery for GenericTriMesh<Storage>

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fn project_local_point_with_max_dist( &self, pt: &Point<Real>, solid: bool, max_dist: Real ) -> Option<PointProjection>

Projects a point on self transformed by m, unless the projection lies further than the given max distance.

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fn project_local_point( &self, point: &Point<Real>, solid: bool ) -> PointProjection

Projects a point on self. Read more
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fn project_local_point_and_get_feature( &self, point: &Point<Real> ) -> (PointProjection, FeatureId)

Projects a point on the boundary of self and returns the id of the feature the point was projected on.
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fn contains_local_point(&self, point: &Point<Real>) -> bool

Tests if the given point is inside of self.
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fn project_point_with_max_dist( &self, m: &Isometry<Real>, pt: &Point<Real>, solid: bool, max_dist: Real ) -> Option<PointProjection>

Projects a point on self transformed by m, unless the projection lies further than the given max distance.
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fn distance_to_local_point(&self, pt: &Point<Real>, solid: bool) -> Real

Computes the minimal distance between a point and self.
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fn project_point( &self, m: &Isometry<Real>, pt: &Point<Real>, solid: bool ) -> PointProjection

Projects a point on self transformed by m.
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fn distance_to_point( &self, m: &Isometry<Real>, pt: &Point<Real>, solid: bool ) -> Real

Computes the minimal distance between a point and self transformed by m.
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fn project_point_and_get_feature( &self, m: &Isometry<Real>, pt: &Point<Real> ) -> (PointProjection, FeatureId)

Projects a point on the boundary of self transformed by m and returns the id of the feature the point was projected on.
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fn contains_point(&self, m: &Isometry<Real>, pt: &Point<Real>) -> bool

Tests if the given point is inside of self transformed by m.
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impl<Storage: TriMeshStorage> PointQueryWithLocation for GenericTriMesh<Storage>

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fn project_local_point_and_get_location_with_max_dist( &self, point: &Point<Real>, solid: bool, max_dist: Real ) -> Option<(PointProjection, Self::Location)>

Projects a point on self, with a maximum projection distance.

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type Location = (u32, TrianglePointLocation)

Additional shape-specific projection information Read more
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fn project_local_point_and_get_location( &self, point: &Point<Real>, solid: bool ) -> (PointProjection, Self::Location)

Projects a point on self.
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fn project_point_and_get_location( &self, m: &Isometry<Real>, pt: &Point<Real>, solid: bool ) -> (PointProjection, Self::Location)

Projects a point on self transformed by m.
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fn project_point_and_get_location_with_max_dist( &self, m: &Isometry<Real>, pt: &Point<Real>, solid: bool, max_dist: Real ) -> Option<(PointProjection, Self::Location)>

Projects a point on self transformed by m, with a maximum projection distance.
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impl<Storage: TriMeshStorage> TypedSimdCompositeShape for GenericTriMesh<Storage>

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impl<Storage> Copy for GenericTriMesh<Storage>
where Storage: TriMeshStorage, <Storage::QbvhStorage as QbvhStorage<u32>>::Nodes: Copy, <Storage::QbvhStorage as QbvhStorage<u32>>::ArrayU32: Copy, <Storage::QbvhStorage as QbvhStorage<u32>>::ArrayProxies: Copy, Storage::ArrayTopoVertex: Copy, Storage::ArrayTopoFace: Copy, Storage::ArrayTopoHalfEdge: Copy, Storage::ArrayU32: Copy, Storage::ArrayUsize: Copy, Storage::ArrayVector: Copy, Storage::ArrayPoint: Copy, Storage::ArrayIdx: Copy, Storage::ArrayVectorTriple: Copy,

Auto Trait Implementations§

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impl<Storage> Freeze for GenericTriMesh<Storage>

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impl<Storage> RefUnwindSafe for GenericTriMesh<Storage>

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impl<Storage> Send for GenericTriMesh<Storage>

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impl<Storage> Sync for GenericTriMesh<Storage>

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impl<Storage> Unpin for GenericTriMesh<Storage>

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impl<Storage> UnwindSafe for GenericTriMesh<Storage>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
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fn into(self) -> U

Calls U::from(self).

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Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
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Checks if self is actually part of its subset T (and can be converted to it).
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