Struct re_types_blueprint::blueprint::components::VisualBounds2D
source · #[repr(transparent)]pub struct VisualBounds2D(pub Range2D);
Expand description
Component: Visual bounds in 2D space used for Spatial2DView
.
Tuple Fields§
§0: Range2D
X and y ranges that should be visible.
Trait Implementations§
source§impl Borrow<Range2D> for VisualBounds2D
impl Borrow<Range2D> for VisualBounds2D
source§impl Clone for VisualBounds2D
impl Clone for VisualBounds2D
source§fn clone(&self) -> VisualBounds2D
fn clone(&self) -> VisualBounds2D
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for VisualBounds2D
impl Debug for VisualBounds2D
source§impl Deref for VisualBounds2D
impl Deref for VisualBounds2D
source§impl<T> From<T> for VisualBounds2D
impl<T> From<T> for VisualBounds2D
source§fn from(v: T) -> VisualBounds2D
fn from(v: T) -> VisualBounds2D
Converts to this type from the input type.
source§impl Loggable for VisualBounds2D
impl Loggable for VisualBounds2D
type Name = ComponentName
source§fn name() -> <VisualBounds2D as Loggable>::Name
fn name() -> <VisualBounds2D as Loggable>::Name
The fully-qualified name of this loggable, e.g.
rerun.datatypes.Vec2D
.source§fn arrow_datatype() -> DataType
fn arrow_datatype() -> DataType
The underlying
arrow2::datatypes::DataType
, excluding datatype extensions.source§fn to_arrow_opt<'a>(
data: impl IntoIterator<Item = Option<impl Into<Cow<'a, VisualBounds2D>>>>
) -> Result<Box<dyn Array>, SerializationError>where
VisualBounds2D: Clone + 'a,
fn to_arrow_opt<'a>(
data: impl IntoIterator<Item = Option<impl Into<Cow<'a, VisualBounds2D>>>>
) -> Result<Box<dyn Array>, SerializationError>where
VisualBounds2D: Clone + 'a,
Given an iterator of options of owned or reference values to the current
Loggable
, serializes them into an Arrow array.
The Arrow array’s datatype will match Loggable::arrow_field
. Read moresource§fn from_arrow_opt(
arrow_data: &(dyn Array + 'static)
) -> Result<Vec<Option<VisualBounds2D>>, DeserializationError>where
VisualBounds2D: Sized,
fn from_arrow_opt(
arrow_data: &(dyn Array + 'static)
) -> Result<Vec<Option<VisualBounds2D>>, DeserializationError>where
VisualBounds2D: Sized,
source§fn extended_arrow_datatype() -> DataType
fn extended_arrow_datatype() -> DataType
The underlying
arrow2::datatypes::DataType
, including datatype extensions. Read moresource§fn arrow_field() -> Field
fn arrow_field() -> Field
The underlying
arrow2::datatypes::Field
, including datatype extensions. Read moresource§fn to_arrow<'a>(
data: impl IntoIterator<Item = impl Into<Cow<'a, Self>>>
) -> Result<Box<dyn Array>, SerializationError>where
Self: 'a,
fn to_arrow<'a>(
data: impl IntoIterator<Item = impl Into<Cow<'a, Self>>>
) -> Result<Box<dyn Array>, SerializationError>where
Self: 'a,
Given an iterator of owned or reference values to the current
Loggable
, serializes
them into an Arrow array.
The Arrow array’s datatype will match Loggable::arrow_field
. Read moresource§fn from_arrow(
data: &(dyn Array + 'static)
) -> Result<Vec<Self>, DeserializationError>
fn from_arrow( data: &(dyn Array + 'static) ) -> Result<Vec<Self>, DeserializationError>
source§impl PartialEq for VisualBounds2D
impl PartialEq for VisualBounds2D
source§fn eq(&self, other: &VisualBounds2D) -> bool
fn eq(&self, other: &VisualBounds2D) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl SizeBytes for VisualBounds2D
impl SizeBytes for VisualBounds2D
source§fn heap_size_bytes(&self) -> u64
fn heap_size_bytes(&self) -> u64
Returns the total size of
self
on the heap, in bytes.source§fn total_size_bytes(&self) -> u64
fn total_size_bytes(&self) -> u64
Returns the total size of
self
in bytes, accounting for both stack and heap space.source§fn stack_size_bytes(&self) -> u64
fn stack_size_bytes(&self) -> u64
Returns the total size of
self
on the stack, in bytes. Read moreimpl Copy for VisualBounds2D
impl Pod for VisualBounds2D
impl StructuralPartialEq for VisualBounds2D
Auto Trait Implementations§
impl Freeze for VisualBounds2D
impl RefUnwindSafe for VisualBounds2D
impl Send for VisualBounds2D
impl Sync for VisualBounds2D
impl Unpin for VisualBounds2D
impl UnwindSafe for VisualBounds2D
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
§type Bits = T
type Bits = T
Self
must have the same layout as the specified Bits
except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern
.source§fn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
If this function returns true, then it must be valid to reinterpret
bits
as &Self
.source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§impl<L> LoggableBatch for L
impl<L> LoggableBatch for L
type Name = <L as Loggable>::Name
source§fn name(&self) -> <L as LoggableBatch>::Name
fn name(&self) -> <L as LoggableBatch>::Name
The fully-qualified name of this batch, e.g.
rerun.datatypes.Vec2D
.source§fn num_instances(&self) -> usize
fn num_instances(&self) -> usize
The number of component instances stored into this batch.
source§fn arrow_field(&self) -> Field
fn arrow_field(&self) -> Field
The underlying
arrow2::datatypes::Field
, including datatype extensions.