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use std::{
fmt,
hash::Hasher,
io::{self, Write},
};
use twox_hash::XxHash32;
use crate::{
block::{
compress::compress_internal,
hashtable::{HashTable, HashTable4K},
},
sink::vec_sink_for_compression,
};
use super::Error;
use super::{
header::{BlockInfo, BlockMode, FrameInfo, BLOCK_INFO_SIZE, MAX_FRAME_INFO_SIZE},
BlockSize,
};
use crate::block::WINDOW_SIZE;
/// A writer for compressing a LZ4 stream.
///
/// This `FrameEncoder` wraps any other writer that implements `io::Write`.
/// Bytes written to this writer are compressed using the [LZ4 frame
/// format](https://github.com/lz4/lz4/blob/dev/doc/lz4_Frame_format.md).
///
/// Writes are buffered automatically, so there's no need to wrap the given
/// writer in a `std::io::BufWriter`.
///
/// To ensure a well formed stream the encoder must be finalized by calling
/// either the [`finish()`], [`try_finish()`], or [`auto_finish()`] methods.
///
/// [`finish()`]: Self::finish
/// [`try_finish()`]: Self::try_finish
/// [`auto_finish()`]: Self::auto_finish
///
/// # Example 1
/// Serializing json values into a compressed file.
///
/// ```no_run
/// let compressed_file = std::fs::File::create("datafile").unwrap();
/// let mut compressor = lz4_flex::frame::FrameEncoder::new(compressed_file);
/// serde_json::to_writer(&mut compressor, &serde_json::json!({ "an": "object" })).unwrap();
/// compressor.finish().unwrap();
/// ```
///
/// # Example 2
/// Serializing multiple json values into a compressed file using linked blocks.
///
/// ```no_run
/// let compressed_file = std::fs::File::create("datafile").unwrap();
/// let mut frame_info = lz4_flex::frame::FrameInfo::new();
/// frame_info.block_mode = lz4_flex::frame::BlockMode::Linked;
/// let mut compressor = lz4_flex::frame::FrameEncoder::with_frame_info(frame_info, compressed_file);
/// for i in 0..10u64 {
/// serde_json::to_writer(&mut compressor, &serde_json::json!({ "i": i })).unwrap();
/// }
/// compressor.finish().unwrap();
/// ```
pub struct FrameEncoder<W: io::Write> {
/// Our buffer of uncompressed bytes.
src: Vec<u8>,
/// Index into src: starting point of bytes not yet compressed
src_start: usize,
/// Index into src: end point of bytes not not yet compressed
src_end: usize,
/// Index into src: starting point of external dictionary (applicable in Linked block mode)
ext_dict_offset: usize,
/// Length of external dictionary
ext_dict_len: usize,
/// Counter of bytes already compressed to the compression_table
/// _Not_ the same as `content_len` as this is reset every to 2GB.
src_stream_offset: usize,
/// Encoder table
compression_table: HashTable4K,
/// The underlying writer.
w: W,
/// Xxhash32 used when content checksum is enabled.
content_hasher: XxHash32,
/// Number of bytes compressed
content_len: u64,
/// The compressed bytes buffer. Bytes are compressed from src (usually)
/// to dst before being written to w.
dst: Vec<u8>,
/// Whether we have an open frame in the output.
is_frame_open: bool,
/// Whether we have an frame closed in the output.
data_to_frame_written: bool,
/// The frame information to be used in this encoder.
frame_info: FrameInfo,
}
impl<W: io::Write> FrameEncoder<W> {
fn init(&mut self) {
let max_block_size = self.frame_info.block_size.get_size();
let src_size = if self.frame_info.block_mode == BlockMode::Linked {
// In linked mode we consume the input (bumping src_start) but leave the
// beginning of src to be used as a prefix in subsequent blocks.
// That is at least until we have at least `max_block_size + WINDOW_SIZE`
// bytes in src, then we setup an ext_dict with the last WINDOW_SIZE bytes
// and the input goes to the beginning of src again.
// Since we always want to be able to write a full block (up to max_block_size)
// we need a buffer with at least `max_block_size * 2 + WINDOW_SIZE` bytes.
max_block_size * 2 + WINDOW_SIZE
} else {
max_block_size
};
// Since this method is called potentially multiple times, don't reserve _additional_
// capacity if not required.
self.src
.reserve(src_size.saturating_sub(self.src.capacity()));
self.dst.reserve(
crate::block::compress::get_maximum_output_size(max_block_size)
.saturating_sub(self.dst.capacity()),
);
}
/// Returns a wrapper around `self` that will finish the stream on drop.
///
/// # Note
/// Errors on drop get silently ignored. If you want to handle errors then use [`finish()`] or
/// [`try_finish()`] instead.
///
/// [`finish()`]: Self::finish
/// [`try_finish()`]: Self::try_finish
pub fn auto_finish(self) -> AutoFinishEncoder<W> {
AutoFinishEncoder {
encoder: Some(self),
}
}
/// Creates a new Encoder with the specified FrameInfo.
pub fn with_frame_info(frame_info: FrameInfo, wtr: W) -> Self {
FrameEncoder {
src: Vec::new(),
w: wtr,
// 16 KB hash table for matches, same as the reference implementation.
compression_table: HashTable4K::new(),
content_hasher: XxHash32::with_seed(0),
content_len: 0,
dst: Vec::new(),
is_frame_open: false,
data_to_frame_written: false,
frame_info,
src_start: 0,
src_end: 0,
ext_dict_offset: 0,
ext_dict_len: 0,
src_stream_offset: 0,
}
}
/// Creates a new Encoder with the default settings.
pub fn new(wtr: W) -> Self {
Self::with_frame_info(Default::default(), wtr)
}
/// The frame information used by this Encoder.
pub fn frame_info(&mut self) -> &FrameInfo {
&self.frame_info
}
/// Consumes this encoder, flushing internal buffer and writing stream terminator.
pub fn finish(mut self) -> Result<W, Error> {
self.try_finish()?;
Ok(self.w)
}
/// Attempt to finish this output stream, flushing internal buffer and writing stream
/// terminator.
pub fn try_finish(&mut self) -> Result<(), Error> {
match self.flush() {
Ok(()) => {
// Empty input special case
// https://github.com/ouch-org/ouch/pull/163#discussion_r1108965151
if !self.is_frame_open && !self.data_to_frame_written {
self.begin_frame(0)?;
}
self.end_frame()?;
self.data_to_frame_written = true;
Ok(())
}
Err(err) => Err(err.into()),
}
}
/// Returns the underlying writer _without_ flushing the stream.
/// This may leave the output in an unfinished state.
pub fn into_inner(self) -> W {
self.w
}
/// Gets a reference to the underlying writer in this encoder.
pub fn get_ref(&self) -> &W {
&self.w
}
/// Gets a reference to the underlying writer in this encoder.
///
/// Note that mutating the output/input state of the stream may corrupt
/// this encoder, so care must be taken when using this method.
pub fn get_mut(&mut self) -> &mut W {
&mut self.w
}
/// Closes the frame by writing the end marker.
fn end_frame(&mut self) -> Result<(), Error> {
debug_assert!(self.is_frame_open);
self.is_frame_open = false;
if let Some(expected) = self.frame_info.content_size {
if expected != self.content_len {
return Err(Error::ContentLengthError {
expected,
actual: self.content_len,
});
}
}
let mut block_info_buffer = [0u8; BLOCK_INFO_SIZE];
BlockInfo::EndMark.write(&mut block_info_buffer[..])?;
self.w.write_all(&block_info_buffer[..])?;
if self.frame_info.content_checksum {
let content_checksum = self.content_hasher.finish() as u32;
self.w.write_all(&content_checksum.to_le_bytes())?;
}
Ok(())
}
/// Begin the frame by writing the frame header.
/// It'll also setup the encoder for compressing blocks for the the new frame.
fn begin_frame(&mut self, buf_len: usize) -> io::Result<()> {
self.is_frame_open = true;
if self.frame_info.block_size == BlockSize::Auto {
self.frame_info.block_size = BlockSize::from_buf_length(buf_len);
}
self.init();
let mut frame_info_buffer = [0u8; MAX_FRAME_INFO_SIZE];
let size = self.frame_info.write(&mut frame_info_buffer)?;
self.w.write_all(&frame_info_buffer[..size])?;
if self.content_len != 0 {
// This is the second or later frame for this Encoder,
// reset compressor state for the new frame.
self.content_len = 0;
self.src_stream_offset = 0;
self.src.clear();
self.src_start = 0;
self.src_end = 0;
self.ext_dict_len = 0;
self.content_hasher = XxHash32::with_seed(0);
self.compression_table.clear();
}
Ok(())
}
/// Consumes the src contents between src_start and src_end,
/// which shouldn't exceed the max block size.
fn write_block(&mut self) -> io::Result<()> {
debug_assert!(self.is_frame_open);
let max_block_size = self.frame_info.block_size.get_size();
debug_assert!(self.src_end - self.src_start <= max_block_size);
// Reposition the compression table if we're anywhere near an overflowing hazard
if self.src_stream_offset + max_block_size + WINDOW_SIZE >= u32::MAX as usize / 2 {
self.compression_table
.reposition((self.src_stream_offset - self.ext_dict_len) as _);
self.src_stream_offset = self.ext_dict_len;
}
// input to the compressor, which may include a prefix when blocks are linked
let input = &self.src[..self.src_end];
// the contents of the block are between src_start and src_end
let src = &input[self.src_start..];
let dst_required_size = crate::block::compress::get_maximum_output_size(src.len());
let compress_result = if self.ext_dict_len != 0 {
debug_assert_eq!(self.frame_info.block_mode, BlockMode::Linked);
compress_internal::<_, true, _>(
input,
self.src_start,
&mut vec_sink_for_compression(&mut self.dst, 0, 0, dst_required_size),
&mut self.compression_table,
&self.src[self.ext_dict_offset..self.ext_dict_offset + self.ext_dict_len],
self.src_stream_offset,
)
} else {
compress_internal::<_, false, _>(
input,
self.src_start,
&mut vec_sink_for_compression(&mut self.dst, 0, 0, dst_required_size),
&mut self.compression_table,
b"",
self.src_stream_offset,
)
};
let (block_info, block_data) = match compress_result.map_err(Error::CompressionError)? {
comp_len if comp_len < src.len() => {
(BlockInfo::Compressed(comp_len as _), &self.dst[..comp_len])
}
_ => (BlockInfo::Uncompressed(src.len() as _), src),
};
// Write the (un)compressed block to the writer and the block checksum (if applicable).
let mut block_info_buffer = [0u8; BLOCK_INFO_SIZE];
block_info.write(&mut block_info_buffer[..])?;
self.w.write_all(&block_info_buffer[..])?;
self.w.write_all(block_data)?;
if self.frame_info.block_checksums {
let mut block_hasher = XxHash32::with_seed(0);
block_hasher.write(block_data);
let block_checksum = block_hasher.finish() as u32;
self.w.write_all(&block_checksum.to_le_bytes())?;
}
// Content checksum, if applicable
if self.frame_info.content_checksum {
self.content_hasher.write(src);
}
// Buffer and offsets maintenance
self.content_len += src.len() as u64;
self.src_start += src.len();
debug_assert_eq!(self.src_start, self.src_end);
if self.frame_info.block_mode == BlockMode::Linked {
// In linked mode we consume the input (bumping src_start) but leave the
// beginning of src to be used as a prefix in subsequent blocks.
// That is at least until we have at least `max_block_size + WINDOW_SIZE`
// bytes in src, then we setup an ext_dict with the last WINDOW_SIZE bytes
// and the input goes to the beginning of src again.
debug_assert_eq!(self.src.capacity(), max_block_size * 2 + WINDOW_SIZE);
if self.src_start >= max_block_size + WINDOW_SIZE {
// The ext_dict will become the last WINDOW_SIZE bytes
self.ext_dict_offset = self.src_end - WINDOW_SIZE;
self.ext_dict_len = WINDOW_SIZE;
// Input goes in the beginning of the buffer again.
self.src_stream_offset += self.src_end;
self.src_start = 0;
self.src_end = 0;
} else if self.src_start + self.ext_dict_len > WINDOW_SIZE {
// There's more than WINDOW_SIZE bytes of lookback adding the prefix and ext_dict.
// Since we have a limited buffer we must shrink ext_dict in favor of the prefix,
// so that we can fit up to max_block_size bytes between dst_start and ext_dict
// start.
let delta = self
.ext_dict_len
.min(self.src_start + self.ext_dict_len - WINDOW_SIZE);
self.ext_dict_offset += delta;
self.ext_dict_len -= delta;
debug_assert!(self.src_start + self.ext_dict_len >= WINDOW_SIZE)
}
debug_assert!(
self.ext_dict_len == 0 || self.src_start + max_block_size <= self.ext_dict_offset
);
} else {
// In independent block mode we consume the entire src buffer
// which is sized equal to the frame max_block_size.
debug_assert_eq!(self.ext_dict_len, 0);
debug_assert_eq!(self.src.capacity(), max_block_size);
self.src_start = 0;
self.src_end = 0;
// Advance stream offset so we don't have to reset the match dict
// for the next block.
self.src_stream_offset += src.len();
}
debug_assert!(self.src_start <= self.src_end);
debug_assert!(self.src_start + max_block_size <= self.src.capacity());
Ok(())
}
}
impl<W: io::Write> io::Write for FrameEncoder<W> {
fn write(&mut self, mut buf: &[u8]) -> io::Result<usize> {
if !self.is_frame_open && !buf.is_empty() {
self.begin_frame(buf.len())?;
}
let buf_len = buf.len();
while !buf.is_empty() {
let src_filled = self.src_end - self.src_start;
let max_fill_len = self.frame_info.block_size.get_size() - src_filled;
if max_fill_len == 0 {
// make space by writing next block
self.write_block()?;
debug_assert_eq!(self.src_end, self.src_start);
continue;
}
let fill_len = max_fill_len.min(buf.len());
vec_copy_overwriting(&mut self.src, self.src_end, &buf[..fill_len]);
buf = &buf[fill_len..];
self.src_end += fill_len;
}
Ok(buf_len)
}
fn flush(&mut self) -> io::Result<()> {
if self.src_start != self.src_end {
self.write_block()?;
}
Ok(())
}
}
/// A wrapper around an [`FrameEncoder<W>`] that finishes the stream on drop.
///
/// This can be created by the [`auto_finish()`] method on the [`FrameEncoder<W>`].
///
/// # Note
/// Errors on drop get silently ignored. If you want to handle errors then use [`finish()`] or
/// [`try_finish()`] instead.
///
/// [`finish()`]: FrameEncoder::finish
/// [`try_finish()`]: FrameEncoder::try_finish
/// [`auto_finish()`]: FrameEncoder::auto_finish
pub struct AutoFinishEncoder<W: Write> {
// We wrap this in an option to take it during drop.
encoder: Option<FrameEncoder<W>>,
}
impl<W: io::Write> Drop for AutoFinishEncoder<W> {
fn drop(&mut self) {
if let Some(mut encoder) = self.encoder.take() {
let _ = encoder.try_finish();
}
}
}
impl<W: Write> Write for AutoFinishEncoder<W> {
fn write(&mut self, buf: &[u8]) -> io::Result<usize> {
self.encoder.as_mut().unwrap().write(buf)
}
fn flush(&mut self) -> io::Result<()> {
self.encoder.as_mut().unwrap().flush()
}
}
impl<W: fmt::Debug + io::Write> fmt::Debug for FrameEncoder<W> {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
f.debug_struct("FrameEncoder")
.field("w", &self.w)
.field("frame_info", &self.frame_info)
.field("is_frame_open", &self.is_frame_open)
.field("content_hasher", &self.content_hasher)
.field("content_len", &self.content_len)
.field("dst", &"[...]")
.field("src", &"[...]")
.field("src_start", &self.src_start)
.field("src_end", &self.src_end)
.field("ext_dict_offset", &self.ext_dict_offset)
.field("ext_dict_len", &self.ext_dict_len)
.field("src_stream_offset", &self.src_stream_offset)
.finish()
}
}
/// Copy `src` into `target` starting from the `start` index, overwriting existing data if any.
#[inline]
fn vec_copy_overwriting(target: &mut Vec<u8>, target_start: usize, src: &[u8]) {
debug_assert!(target_start + src.len() <= target.capacity());
// By combining overwriting (copy_from_slice) and extending (extend_from_slice)
// we can fill the ring buffer without initializing it (eg. filling with 0).
let overwrite_len = (target.len() - target_start).min(src.len());
target[target_start..target_start + overwrite_len].copy_from_slice(&src[..overwrite_len]);
target.extend_from_slice(&src[overwrite_len..]);
}