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// DO NOT EDIT! This file was auto-generated by crates/re_types_builder/src/codegen/rust/api.rs
// Based on "crates/re_types/definitions/rerun/archetypes/depth_image.fbs".
#![allow(trivial_numeric_casts)]
#![allow(unused_imports)]
#![allow(unused_parens)]
#![allow(clippy::clone_on_copy)]
#![allow(clippy::cloned_instead_of_copied)]
#![allow(clippy::iter_on_single_items)]
#![allow(clippy::map_flatten)]
#![allow(clippy::match_wildcard_for_single_variants)]
#![allow(clippy::needless_question_mark)]
#![allow(clippy::new_without_default)]
#![allow(clippy::redundant_closure)]
#![allow(clippy::too_many_arguments)]
#![allow(clippy::too_many_lines)]
#![allow(clippy::unnecessary_cast)]
use ::re_types_core::external::arrow2;
use ::re_types_core::ComponentName;
use ::re_types_core::SerializationResult;
use ::re_types_core::{ComponentBatch, MaybeOwnedComponentBatch};
use ::re_types_core::{DeserializationError, DeserializationResult};
/// **Archetype**: A depth image.
///
/// The shape of the `TensorData` must be mappable to an `HxW` tensor.
/// Each pixel corresponds to a depth value in units specified by `meter`.
///
/// ## Example
///
/// ### Depth to 3D example
/// ```ignore
/// use ndarray::{s, Array, ShapeBuilder};
///
/// fn main() -> Result<(), Box<dyn std::error::Error>> {
/// let rec = rerun::RecordingStreamBuilder::new("rerun_example_depth_image_3d").spawn()?;
///
/// let mut image = Array::<u16, _>::from_elem((200, 300).f(), 65535);
/// image.slice_mut(s![50..150, 50..150]).fill(20000);
/// image.slice_mut(s![130..180, 100..280]).fill(45000);
///
/// let depth_image = rerun::DepthImage::try_from(image.clone())?.with_meter(10000.0);
///
/// // If we log a pinhole camera model, the depth gets automatically back-projected to 3D
/// rec.log(
/// "world/camera",
/// &rerun::Pinhole::from_focal_length_and_resolution(
/// [200.0, 200.0],
/// [image.shape()[1] as f32, image.shape()[0] as f32],
/// ),
/// )?;
///
/// rec.log("world/camera/depth", &depth_image)?;
///
/// Ok(())
/// }
/// ```
/// <center>
/// <picture>
/// <source media="(max-width: 480px)" srcset="https://static.rerun.io/depth_image_3d/f78674bdae0eb25786c6173307693c5338f38b87/480w.png">
/// <source media="(max-width: 768px)" srcset="https://static.rerun.io/depth_image_3d/f78674bdae0eb25786c6173307693c5338f38b87/768w.png">
/// <source media="(max-width: 1024px)" srcset="https://static.rerun.io/depth_image_3d/f78674bdae0eb25786c6173307693c5338f38b87/1024w.png">
/// <source media="(max-width: 1200px)" srcset="https://static.rerun.io/depth_image_3d/f78674bdae0eb25786c6173307693c5338f38b87/1200w.png">
/// <img src="https://static.rerun.io/depth_image_3d/f78674bdae0eb25786c6173307693c5338f38b87/full.png" width="640">
/// </picture>
/// </center>
#[derive(Clone, Debug, PartialEq)]
pub struct DepthImage {
/// The depth-image data. Should always be a rank-2 tensor.
pub data: crate::components::TensorData,
/// An optional floating point value that specifies how long a meter is in the native depth units.
///
/// For instance: with uint16, perhaps meter=1000 which would mean you have millimeter precision
/// and a range of up to ~65 meters (2^16 / 1000).
pub meter: Option<crate::components::DepthMeter>,
/// An optional floating point value that specifies the 2D drawing order.
///
/// Objects with higher values are drawn on top of those with lower values.
pub draw_order: Option<crate::components::DrawOrder>,
}
impl ::re_types_core::SizeBytes for DepthImage {
#[inline]
fn heap_size_bytes(&self) -> u64 {
self.data.heap_size_bytes()
+ self.meter.heap_size_bytes()
+ self.draw_order.heap_size_bytes()
}
#[inline]
fn is_pod() -> bool {
<crate::components::TensorData>::is_pod()
&& <Option<crate::components::DepthMeter>>::is_pod()
&& <Option<crate::components::DrawOrder>>::is_pod()
}
}
static REQUIRED_COMPONENTS: once_cell::sync::Lazy<[ComponentName; 1usize]> =
once_cell::sync::Lazy::new(|| ["rerun.components.TensorData".into()]);
static RECOMMENDED_COMPONENTS: once_cell::sync::Lazy<[ComponentName; 1usize]> =
once_cell::sync::Lazy::new(|| ["rerun.components.DepthImageIndicator".into()]);
static OPTIONAL_COMPONENTS: once_cell::sync::Lazy<[ComponentName; 2usize]> =
once_cell::sync::Lazy::new(|| {
[
"rerun.components.DepthMeter".into(),
"rerun.components.DrawOrder".into(),
]
});
static ALL_COMPONENTS: once_cell::sync::Lazy<[ComponentName; 4usize]> =
once_cell::sync::Lazy::new(|| {
[
"rerun.components.TensorData".into(),
"rerun.components.DepthImageIndicator".into(),
"rerun.components.DepthMeter".into(),
"rerun.components.DrawOrder".into(),
]
});
impl DepthImage {
/// The total number of components in the archetype: 1 required, 1 recommended, 2 optional
pub const NUM_COMPONENTS: usize = 4usize;
}
/// Indicator component for the [`DepthImage`] [`::re_types_core::Archetype`]
pub type DepthImageIndicator = ::re_types_core::GenericIndicatorComponent<DepthImage>;
impl ::re_types_core::Archetype for DepthImage {
type Indicator = DepthImageIndicator;
#[inline]
fn name() -> ::re_types_core::ArchetypeName {
"rerun.archetypes.DepthImage".into()
}
#[inline]
fn indicator() -> MaybeOwnedComponentBatch<'static> {
static INDICATOR: DepthImageIndicator = DepthImageIndicator::DEFAULT;
MaybeOwnedComponentBatch::Ref(&INDICATOR)
}
#[inline]
fn required_components() -> ::std::borrow::Cow<'static, [ComponentName]> {
REQUIRED_COMPONENTS.as_slice().into()
}
#[inline]
fn recommended_components() -> ::std::borrow::Cow<'static, [ComponentName]> {
RECOMMENDED_COMPONENTS.as_slice().into()
}
#[inline]
fn optional_components() -> ::std::borrow::Cow<'static, [ComponentName]> {
OPTIONAL_COMPONENTS.as_slice().into()
}
#[inline]
fn all_components() -> ::std::borrow::Cow<'static, [ComponentName]> {
ALL_COMPONENTS.as_slice().into()
}
#[inline]
fn from_arrow_components(
arrow_data: impl IntoIterator<Item = (ComponentName, Box<dyn arrow2::array::Array>)>,
) -> DeserializationResult<Self> {
re_tracing::profile_function!();
use ::re_types_core::{Loggable as _, ResultExt as _};
let arrays_by_name: ::std::collections::HashMap<_, _> = arrow_data
.into_iter()
.map(|(name, array)| (name.full_name(), array))
.collect();
let data = {
let array = arrays_by_name
.get("rerun.components.TensorData")
.ok_or_else(DeserializationError::missing_data)
.with_context("rerun.archetypes.DepthImage#data")?;
<crate::components::TensorData>::from_arrow_opt(&**array)
.with_context("rerun.archetypes.DepthImage#data")?
.into_iter()
.next()
.flatten()
.ok_or_else(DeserializationError::missing_data)
.with_context("rerun.archetypes.DepthImage#data")?
};
let meter = if let Some(array) = arrays_by_name.get("rerun.components.DepthMeter") {
<crate::components::DepthMeter>::from_arrow_opt(&**array)
.with_context("rerun.archetypes.DepthImage#meter")?
.into_iter()
.next()
.flatten()
} else {
None
};
let draw_order = if let Some(array) = arrays_by_name.get("rerun.components.DrawOrder") {
<crate::components::DrawOrder>::from_arrow_opt(&**array)
.with_context("rerun.archetypes.DepthImage#draw_order")?
.into_iter()
.next()
.flatten()
} else {
None
};
Ok(Self {
data,
meter,
draw_order,
})
}
}
impl ::re_types_core::AsComponents for DepthImage {
fn as_component_batches(&self) -> Vec<MaybeOwnedComponentBatch<'_>> {
re_tracing::profile_function!();
use ::re_types_core::Archetype as _;
[
Some(Self::indicator()),
Some((&self.data as &dyn ComponentBatch).into()),
self.meter
.as_ref()
.map(|comp| (comp as &dyn ComponentBatch).into()),
self.draw_order
.as_ref()
.map(|comp| (comp as &dyn ComponentBatch).into()),
]
.into_iter()
.flatten()
.collect()
}
}
impl DepthImage {
/// Create a new `DepthImage`.
#[inline]
pub fn new(data: impl Into<crate::components::TensorData>) -> Self {
Self {
data: data.into(),
meter: None,
draw_order: None,
}
}
/// An optional floating point value that specifies how long a meter is in the native depth units.
///
/// For instance: with uint16, perhaps meter=1000 which would mean you have millimeter precision
/// and a range of up to ~65 meters (2^16 / 1000).
#[inline]
pub fn with_meter(mut self, meter: impl Into<crate::components::DepthMeter>) -> Self {
self.meter = Some(meter.into());
self
}
/// An optional floating point value that specifies the 2D drawing order.
///
/// Objects with higher values are drawn on top of those with lower values.
#[inline]
pub fn with_draw_order(mut self, draw_order: impl Into<crate::components::DrawOrder>) -> Self {
self.draw_order = Some(draw_order.into());
self
}
}