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use std::sync::mpsc::{Receiver, Sender, SyncSender};
use std::sync::Arc;
use parking_lot::Mutex;
use re_log_types::LogMsg;
use crate::sink::LogSink;
use crate::RecordingStream;
/// Errors that can occur when creating a [`BinaryStreamSink`].
#[derive(thiserror::Error, Debug)]
pub enum BinaryStreamSinkError {
/// Error spawning the writer thread.
#[error("Failed to spawn thread: {0}")]
SpawnThread(std::io::Error),
/// Error encoding a log message.
#[error("Failed to encode LogMsg: {0}")]
LogMsgEncode(#[from] re_log_encoding::encoder::EncodeError),
}
enum Command {
Send(LogMsg),
Flush(SyncSender<()>),
}
impl Command {
fn flush() -> (Self, Receiver<()>) {
let (tx, rx) = std::sync::mpsc::sync_channel(0); // oneshot
(Self::Flush(tx), rx)
}
}
/// The inner storage used by [`BinaryStreamStorage`].
///
/// Although this implements Clone so that it can be shared between the encoder thread and the outer
/// storage, the model is that reading from it consumes the buffer.
#[derive(Clone, Default)]
struct BinaryStreamStorageInner(Arc<Mutex<std::io::Cursor<Vec<u8>>>>);
impl std::io::Write for BinaryStreamStorageInner {
fn write(&mut self, buf: &[u8]) -> std::io::Result<usize> {
self.0.lock().write(buf)
}
fn flush(&mut self) -> std::io::Result<()> {
self.0.lock().flush()
}
}
/// The storage used by [`BinaryStreamSink`].
///
/// Reading from this consumes the bytes from the stream.
pub struct BinaryStreamStorage {
inner: BinaryStreamStorageInner,
rec: RecordingStream,
}
impl BinaryStreamStorage {
/// Create a new binary stream storage.
fn new(rec: RecordingStream) -> Self {
Self {
inner: Default::default(),
rec,
}
}
/// Read and consume the current contents of the buffer.
///
/// This does not flush the underlying batcher.
/// Use [`BinaryStreamStorage::flush`] if you want to guarantee that all
/// logged messages have been written to the stream before you read them.
#[inline]
pub fn read(&self) -> Vec<u8> {
let mut buffer = std::io::Cursor::new(Vec::new());
std::mem::swap(&mut buffer, &mut *self.inner.0.lock());
buffer.into_inner()
}
/// Flush the batcher and log encoder to guarantee that all logged messages
/// have been written to the stream.
///
/// This will block until the flush is complete.
#[inline]
pub fn flush(&self) {
self.rec.flush_blocking();
}
}
impl Drop for BinaryStreamStorage {
fn drop(&mut self) {
self.flush();
let bytes = self.read();
if !bytes.is_empty() {
re_log::warn!("Dropping data in BinaryStreamStorage");
}
}
}
/// Stream log messages to an in-memory binary stream.
///
/// The contents of this stream are encoded in the Rerun Record Data format (rrd).
///
/// This stream has no mechanism of limiting memory or creating back-pressure. If you do not
/// read from it, it will buffer all messages that you have logged.
pub struct BinaryStreamSink {
/// The sender to the encoder thread.
tx: Mutex<Sender<Option<Command>>>,
/// Handle to join the encoder thread on drop.
join_handle: Option<std::thread::JoinHandle<()>>,
}
impl Drop for BinaryStreamSink {
fn drop(&mut self) {
self.tx.lock().send(None).ok();
if let Some(join_handle) = self.join_handle.take() {
join_handle.join().ok();
}
}
}
impl BinaryStreamSink {
/// Create a pair of a new [`BinaryStreamSink`] and the associated [`BinaryStreamStorage`].
pub fn new(rec: RecordingStream) -> Result<(Self, BinaryStreamStorage), BinaryStreamSinkError> {
let storage = BinaryStreamStorage::new(rec);
// We always compress when writing to a stream
// TODO(jleibs): Make this configurable
let encoding_options = re_log_encoding::EncodingOptions::COMPRESSED;
let (tx, rx) = std::sync::mpsc::channel();
let encoder = re_log_encoding::encoder::Encoder::new(
re_build_info::CrateVersion::LOCAL,
encoding_options,
storage.inner.clone(),
)?;
let join_handle = spawn_and_stream(encoder, rx)?;
Ok((
Self {
tx: tx.into(),
join_handle: Some(join_handle),
},
storage,
))
}
}
impl LogSink for BinaryStreamSink {
#[inline]
fn send(&self, msg: re_log_types::LogMsg) {
self.tx.lock().send(Some(Command::Send(msg))).ok();
}
#[inline]
fn flush_blocking(&self) {
let (cmd, oneshot) = Command::flush();
self.tx.lock().send(Some(cmd)).ok();
oneshot.recv().ok();
}
}
/// Spawn the encoder thread that will write log messages to the binary stream.
fn spawn_and_stream<W: std::io::Write + Send + 'static>(
mut encoder: re_log_encoding::encoder::Encoder<W>,
rx: Receiver<Option<Command>>,
) -> Result<std::thread::JoinHandle<()>, BinaryStreamSinkError> {
std::thread::Builder::new()
.name("binary_stream_encoder".into())
.spawn({
move || {
while let Ok(Some(cmd)) = rx.recv() {
match cmd {
Command::Send(log_msg) => {
if let Err(err) = encoder.append(&log_msg) {
re_log::error!(
"Failed to write log stream to binary stream: {err}"
);
return;
}
}
Command::Flush(oneshot) => {
re_log::trace!("Flushing…");
if let Err(err) = encoder.flush_blocking() {
re_log::error!(
"Failed to flush log stream to binary stream: {err}"
);
return;
}
drop(oneshot); // signals the oneshot
}
}
}
re_log::debug!("Log stream written to binary stream");
}
})
.map_err(BinaryStreamSinkError::SpawnThread)
}